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Stretch
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8.600 MB
Nov 12, 2012 @ 10:07am
Nov 14, 2012 @ 5:28am
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Description
I had so much fun with the Oscillarium map that I wanted to make a map that is all about 'flying' and trajectories. This is what I came up with. It's not only the room that stretches, you will also have to...

I hope that you don't consider this test to be too hard and that you can enjoy it. It does require some skills ... but not more than I have which isn't very much ;)

Revision 1: Added some glass and removed lots of portalable tiles to prevent unintended solution [Thx to toncica & NicIO!]
17 Comments
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stormsend Mar 29 @ 11:03am 
I really stretched. I don't fly very well and that's all I was doing here. I'm pretty sure I got the intended solution because I used everything in the map. It looks great. The faithplatre jumps worked pretty good most of the time. I struggle with that in my maps. Getting the sphere was the hardest for me. The exit was a cinch. Thank you and I'll see ya round the workshop.
Prototype Aug 17, 2013 @ 5:51pm 
My solution: https://www.dropbox.com/s/zxmz6x7o7n3ez4h/stretch2.dem Good map, I enjoy flinging around, even though I'm not an expert.

If you get a chance could you try another one of mine, here's one I recommend: Moving room 2
Piranha.A  [author] Jan 8, 2013 @ 10:31pm 
Yeah, I know that this is possible ... but since I consider this much more difficult than using the angled panel I left it in. Thanks for playing and commenting!
MeatBag Jan 8, 2013 @ 10:13pm 
Jump to the cube button was too annoying for me. And I got cube without angled panel, just with faith plates.
Jade BGE Nov 15, 2012 @ 12:36pm 
Yes. I hope you know that I meant by comparison my puzzles are easy. But hopefully enjoyable.
Piranha.A  [author] Nov 15, 2012 @ 9:05am 
Cake? With ice cream? I hope there's a cherry on top! ;P
Thanks for playing and commenting, Jade BGE. I put your last three maps in my queue and will give them a try later...
Jade BGE Nov 15, 2012 @ 8:09am 
Wow. That was hard. Lighting and layout, I love the look of it too. Thanks for your work and hope you'll play my latest. By comparison a peice of cake, with ice cream.
Piranha.A  [author] Nov 14, 2012 @ 5:31am 
Well, since I had to add a glass wall that somehow got lost in the process of revision I took the chance and removed two more portalable tiles in the 'critical' room ... still possible to break though but way more difficult
NiclO (- - ) Nov 14, 2012 @ 4:44am 
Now I do owe you an apology :D I found 3 new fun ways to "brake" your puzzle and I dont think are going to want make all of the necesairy changes. Would ruin your esthetics :(

This map really is a playground, loads of fun :D
NiclO (- - ) Nov 14, 2012 @ 4:27am 
Yeah its a great map :D I also like multiple solutions, different people think in different ways. I dont think I could have figured out some of the things in your intended solution, like exit strategy, that was awesome.

But I only got the sphere without cube, I still needed the cube to get it out of the room. But I acctually just figured out a way to get it out of the room too :D