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Death Test
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19.223 MB
Nov 11, 2012 @ 12:12pm
Dec 23, 2012 @ 1:08pm

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Description
In order to gain acceptance to the Royal Guard, adventuring teams must best the challenges of the infamous 'Death Test' dungeon.

Does your team have what it takes to prevail and become members of the Royal Guard?

(recommended for medium to high level parties)

Tons of custom content: monster skins, items, VFX, etc.
5 Comments
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Blame it on the lag  [author] Jan 2, 2013 @ 3:48pm 
Here's a hint; check the torches in the halls between levels...
ridculli Dec 29, 2012 @ 12:05pm 
Hi Blame it on the lag
I just finished your dungeon. Found all secrets and all treasures. I needed a mace too, found only the icefall hammer. Missed i other maces? But it is a really good mod, i like it.
Thanks.
Blame it on the lag  [author] Dec 22, 2012 @ 11:15am 
There are maces you just didn't find them.
Sorry the dungeon was too hard for you. I'm sure there are some easier and less boring dungeons for you to download and enjoy.
untergang Dec 22, 2012 @ 5:27am 
Is there an infinite army of the green spitting things on level 3? After I pulled the lever I went back to the previous level and I can't go back to the third level room, because the corridor is flooded with them. I killed maybe 100, but they are still there. I need to go back to the crystal to heal myself, and they are always waiting before the stairs. Maybe if you had added a mace i would kill them in one try. But there was a lot of surpluss armor, swords, bows, quarters. But not one mace. Why? My characters are level 15, but one of them is a mace guy. He dosen't use swords. He use maces. So this is the end to me in this otherwise mildly boring dungeon. I don't like repetitive rooms and long long corridors
Blame it on the lag  [author] Nov 11, 2012 @ 5:32pm 
Fixed an infinite Xp loop and alpha issue on the herders.