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Breezehome Basement v2c
Category: Houses, Miscellaneous
File Size:
1.540 MB
Nov 11, 2012 @ 10:48am
Nov 11, 2013 @ 8:40am
9 change notes ( view )

Subscribe to download Breezehome Basement v2c

As the name said this mod add a basement below to your house 'Breezehome'. You got three rooms which have some things inside which make your life as adventurer a bit easier.
+ 11 mannequins and a lot of chests, weapon plaques
+ face of Uthgerd changed (you'll see in the last picture on top)
+ town guard shields now 'light armor', before they were 'heavy'

I strongly recommend to use a better script than vanilla MannequinActivatorScript.pex
Get it from here.

It's based on ''Another Breeze Home Basement v1.0'' (jman_breezebasement.esp), unfortunately the author stopped developement.

If you see some apparels in shiny blue color (or other unloaded textures) you should check your installed texture mods, because some texture mods are resoluted too high for the 32-bit memory management (if you have) or low end videocards with 512 MB RAM. This issue is an ingame fault and isn't happen by this mod.

Work around for shiny blue textures: Go upstairs to Breezehome and come back to the basement. That should reload all the content of this cell.

Keep in your mind If you have strange CTDs during dealing with merchants, after preparation of potions or exchange inside out then look into your last logfile 'papyrus.0.log'. If you see here a lot of Is3DLoaded entries caused by 'MannequinActivatorScript.psc' then your savegame has a corrupted stack. Look at my other mods one of these mods is called 'Skyrim - Bugfixed Papyrus Scripts'.

- You should switch on the full CPU-power before you start the game.
To control this use ''CPU-Z'' or get an application like ''Everest'' or ''AIDA64' from Lavaly.
- Wer einen AMD Prozessor hat, sollte vor Spielbeginn die volle Performance anschalten. Über Energieverwaltung von minimalem Energieverbrauch auf Desktop umstellen. Die Treiber 'amdk8.sys' und 'amdppm.sys' sollten richtig installiert sein.

bat file as example

@echo OFF
REM Alles was hinter dem Befehl 'rem' steht wird als Kommentar angesehen.
REM All what is behind 'rem' command is a comment.
powercfg /list

REM powercfg.exe /SETACTIVE "Desktop"
powercfg.exe /SETACTIVE 0 /n
REM powercfg.exe /query
REM pause

REM powercfg.exe /SETACTIVE "Minimaler Energieverbrauch"
powercfg.exe /SETACTIVE 4 /n
REM powercfg.exe /query

- Have you got performance issues in online mode then try to play this game offline. I discovered that an opened browser like Firefox kills the performance caused by the harddisc access of this application.
- Solltest Du beim Spielen im Online-Modus Ruckler und FPS-Einbrüche bemerken, dann spiele offline. Ich musste auch feststellen, dass die Performance bei geöffneten Browser (z.B. Firefox) wegen permanenter Festplattenzugriffe stark absinkt.

''jman_BB2.esp'' has a size of 88.321 and the bsa-archive should have 1.526.944 bytes.

-- Tools (that I use in my texture mods) are DXTBmp v4.00, IrfanView v4.33 and Paint.NET v3.51 with additional filters, for sreenshoots and OC-tweaking I installed the powerful MSI Afterburner v2.23. --
Popular Discussions View All (1)
Jun 27, 2013 @ 7:12pm
MannequinActivatorScript v2.1 by SLuckyD
< >
rbull Jun 29 @ 9:47pm 
I put my armor on the manequins, leave the house, come back in and my armor has become invisible. It's still there. I take the armor off the manequin and put back on and it's normal but if I leave the house and return, the armor is invisible again. Otherwise, I really like the mod.
ReDragon  [author] Apr 4 @ 1:31pm 
@BearMan: The limit of mannequins is caused by the vanilla Skyrim script I mentioned above in description.
BearMan Mar 15 @ 6:26pm 
been looking for a basement that has lots of Mannequins most mods have 1 or 2 thankyou
Octodoc Feb 27 @ 2:41pm 
ReDragon  [author] Feb 27 @ 1:28pm 
@Sam: You like it.. to write things clearly and impressive. :))
Octodoc Feb 23 @ 7:29pm 
ReDragon  [author] Feb 23 @ 5:14pm 
@Sam: I won't do that. Ask Maniczombie the mod author of 'Posh Mudcrabs'.
Octodoc Feb 8 @ 1:40pm 
ruggerem Nov 17, 2013 @ 8:04am 
Great. Thanks again.
ReDragon  [author] Nov 11, 2013 @ 8:46am 
Update: The entry view was changed and the light is a bit brighter than before.