Garry's Mod

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NPC Spawn Platforms v2.2
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Type: NPC, Tool, Addon
Tags: Fun, Build
File Size
Posted
Updated
0.010 MB
Nov 11, 2012 @ 8:51am
Nov 8, 2014 @ 6:58am
6 Change Notes ( view )

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NPC Spawn Platforms v2.2

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Description
A highly customisable STool that allows the wielder to create a SEnt that will continuously spawn the specified NPC with the specified weapons until stopped, allowing them to stage huge NPC battles, either against themselves, or against rival NPC factions.
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Facepunch Thread[facepunch.com] | Github Repo[github.com]
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This addon has a complete API that allows it to be controlled by Wire, Lua and the Hammer I/O system, allowing it to be easily embedded in Dupes, Gamemodes and Maps.

(Which I will post more information about soon)
Popular Discussions View All (3)
2
Jan 29 @ 4:54pm
Never ending spawing
shotmaker
0
Jan 30 @ 3:49pm
Presets won't save
Gryffith
0
Jun 30 @ 7:00pm
no npcs on npc list
phantom blade 501st
269 Comments
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Joevin Lui Jul 23 @ 10:33am 
Still having problems with the spawn platform : the spawn platform still collide after I no-collided it, froze it, and save the map. Do you think you can fix it?
Anyway, this is a good and simple tool, check this map I made!
http://steamcommunity.com/sharedfiles/filedetails/?id=486805065&requirelogin=true
Many thanks!
Lexi  [author] Jul 12 @ 4:37am 
I actually did that for my server a while back, I'll see if I can dig up the code. I'm pretty sure someone else has made one of these on the workshop already though
Isaac Jul 8 @ 5:17pm 
@HyperWilson ?
HyperWilson Jul 8 @ 2:54pm 
I would love to see a platform that spawns items like crowbars, I have an issue for when i die i lose all my weapons, so this would be helpful for me.
DragonSlayer146 Jul 7 @ 8:04am 
Cool [=
Aunt Jemima Jul 6 @ 7:41pm 
These things seem to have like 1 health, and raising the multiplier in any way doesn't change it. They enemies simple die in 1 hit, but normally spawning them takes roughly 5-10. Seems like a bug.
Praise Lord Gaben Jul 1 @ 9:02pm 
Nevermind, I did some fiddling with it and now works! Great tool!
Praise Lord Gaben Jul 1 @ 9:00pm 
Is there a tool to make the spawn platform stop spawning NPCs after a certain amount are killed? Example, I'm making a little "Mission" just to see how it plays out, and I planned on getting to an area, killing the NPCs in an area, and once it's cleared, move onto the next area. I tried the "Turn Off After..." option but didn't have any luck. Help?
phantom blade 501st Jun 30 @ 6:59pm 
when i got it all the npcs i got dont show up on the list its just empty
sockpuppetcow Jun 29 @ 8:44pm 
Okay, so that works. It's ent["k_keyhere"]. Not sure how I didn't notice that sooner. I suppose that should also work for the ones without the k_ in their names.