Total War: SHOGUN 2

Total War: SHOGUN 2

406 ratings
FoTS Artillery Unit Pack T1 - Full Version
Tags: Mod
File Size
82.405 MB
Nov 9, 2012 @ 10:48am
Jul 1, 2015 @ 11:37am
6 Change Notes ( view )

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FoTS Artillery Unit Pack T1 - Full Version

In 1 collection by The_Yogi
The_Yogi's Steam Mod Recommendations
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FoTS Artillery Unit Pack T1 - Unit Pack + Tweak Overhaul, With Smoke Mod
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The entire American Civil War Mod Team.
Especially for
Primergy - Modeller
shokh - who gave me permission to use the Models
Mech_Donald - for Battlefield Smoke Mod
Without them this mod would never be realized...
As we know, In Fall of The Samurai, The Artillery, Queen of The Battlefield, Reigns Supreme
...Sadly, FoTS do not offer enough type of artillery...which my mod hopefully will...
I find the leap from Wooden Cannons into Rifled Wrought Iron and Steel Cannons a bit too... abrupt. May these become some decent stepping stones...
This is currently, from my limited knowledge, the Second Shogun Total War 2 Mod which uses some entirely new, Original, User-made models.
Unit Roster
> Bo Hiya Zutsu
The Return of S2TW old Fire Rockets in Boshin Era - It is cheaper for Daimyo to equip the masses with oversized fireworks than casting cannons...
>6lb Smoothbore Bronze Guns
Even though obsolete by western standard, these old-fashioned Guns are easy to procure, and lethal at its job.
>4 Inch Mortars
Practically the same even from The Sengoku Jidai era of the old, this weapon possess an ability other cannons couldnt - Firing in very high Angles and raining death from above...
>12lb M1841 Howitzer
Extremely effective in close-range, battle-proven in the battlefields of The American Civil War.
>Horse Light Gun Artillery
Team of Horses pulling Bronze "Yonkin Sanpou", they are fast in Battle and Campaign alike.
>Horse Howitzer Artillery
If guns not strong enough, try howitzers...
>12lb M1857 Gun-Howitzer "Napoleon"
Even though it bears the name of an Emperor, its popular amongst Shogunate Artillerymen...All explosive shells are called "Napoleons" by the Japanese Crews at the time.
>3 Inch Ordnance Rifles
Accurate, Deadly, Slender Black Beauty of Wrought Iron, They are light and stings hard.
Fort Batteries
Never assume the bombarded fort would never shoot back-This Mod grants Fortifications Artillery Garrison...
Starting from Makeshift Wooden Cannons, Fire Rocket Militias, and up to 4 Inch Mortar and 20lb Cannon Battery
Besieging Castles would be more challenging....
>Fire Rocket Militia
Artillery Range; Matchlock Towers
>Fort Wooden Cannons
Stronghold; Fortress
>Fort 4 Inch Mortar Battery
Castle; Citadel; Star Fort
>Fort 20pdr Cannon Battery
Artillery School; Artillery Academy; Arsenal; Gatling Tower; Star Fort
FOTS Artillery Tweaks v.3
-Increase Parrott and Armstrong Guns Range to 750, but with a small decrease in accuracy and reload time
-Decrease Wooden Cannon Range to 400
-Increase Parrott and Armstrong Pulling Horse to 6. Realistically, 2 Horse wouldn't be strong enough. Gameplay wise, better mobility for Artillery.
-Orbital Artillery Fix
Long Range Fire Support now come in shallower angle, not Orbital like Vanilla.(Vanilla 60 degrees, Tweaked to 30 degrees)
-Parrott and Armstrong Gun Maximum Elevation Reduced
Now Fires in Shallower Angle.
-Combined Artillery Train HP Reduced
From 50 to 15, now easier to kill
Improved Shots and Shells Dynamics.
Roundshots punch bigger holes in formations than in Vanilla
Roundshot Impact kicks possibly-injuring pebbles everytime it bounces.
Added Simulated Fuse Defects for Round Shells.(Hey Its hard to set time fuses right...)
It Could be a dud...Or the shells explodes prematurely...So Interesting situations like this can happen: A Shell Incoming...No it fell short...but wait it bounces, not exploding...Oh, It Bounces over the heads...Is it a Dud? nope, it explodes right over them...
NOTES - T1Version
Includes Tweaks V.3; Modify existing stats. Not Compatible with most Overhaul Mods
Include Battlefield Smoke Mod by Mech_Donalds

The Infamous Sound Bug...Should that happens, use Sinfonia Semplice Tool. Download Here:

Check My other Mods Here
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Yukko Kusanagi 17 hours ago 
By the way, those shots shouldn't physically be able to hit that far too.
Yukko Kusanagi 17 hours ago 
If you want your artillery to feel literally worthless, this is the mod you're looking for! - and this is just to show you how much worthless it is (and those artillery pieces were one of the more expensive ones too).
GrandMasterFlash99 Aug 7 @ 10:59am 
Parrot and Armstrong guns feel fucking worthless after installing the mod.
FREEDOM May 15 @ 11:10pm 
Just so you know Artillery isn't queen of battle but KING...look it up infantry is the Queen
estano22 Mar 29 @ 8:43pm 
como lo bajo al mod por favor alguien en español. gracias
j_jaquish Jan 4 @ 6:46pm 
Do the Howitzers (Napolean) shoot at a different arc as opposed to normal cannons (Parrot/Armstrong)?
omzcanada Dec 29, 2015 @ 11:47pm 
I really like this mod. Lots of good things about it, also like some of your other mods too. But I found a problem with the artillery; some of the art. doesn't unlimber properly, it gets stuck half way and won't respond. Other than that, good work and keep it up!
Dustraiser Nov 7, 2015 @ 4:31pm 
By the way, I loved the mortars, even they are short range, they do pack a wallop
Dustraiser Nov 7, 2015 @ 4:24pm 
there seem to be a problem with the horse drawn artillery, without the mods, the guns is pulled up front before it was unlimbered, with the mod, the horse crew would simply unlimber the guns where it stood, normally this is not a problem when it was positioned on a plain or a hill, but when you want it placed near the edge of the cliff for a better firing position, the guns almost always ends up sitting where they can't fire a shot, plus the guns fires like a rifled gun rather than a normal artillery cannon
Exadius Aug 19, 2015 @ 1:41am 
Does this work with the Radious mods?