This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

Project Stealth
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Genre: Action, Shooter
Platforms: PC
Languages: English
Players: Multi-player
Posted:
Updated:
Nov 6, 2012 @ 2:58pm
Feb 11 @ 3:08pm
Recent Announcements View All (7)
Project Stealth is now on Kickstarter!
12 new screenshots on our new site and a sneakpeek of Unreal Engine 4
Description
Intense 2 vs 2 stealth-action multiplayer
Project Stealth features asymmetrical, hardcore gameplay where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission. The defending team (Mercs) plays from a first person shooter viewpoint while the infiltrating team (Spies) plays in a third person view to increase situational awareness.

Gameplay goals
The goal for the Spies is to acquire data by completing several objectives, for example hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that by killing the Spies or by delaying them until the time runs out.

Detailed gameplay
There are two teams with two players each: one team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, athletic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to help them in their mission.

The Mercs have mines, grenades, remote controlled security cameras, a gasmask and three vision modes (normal, electricity detector and movement detector). Their gameplay is comparable with a regular shooter with gadgets.

The Spies have flashbangs, smoke grenades, a camo suit, noise emitters and their own three vision modes (normal, night vision and thermal vision). Spies have a third person view and will play like action games with athletic characters.

Other information
Website: www.projectstealthgame.com
IndieDB: http://www.indiedb.com/games/project-stealth/
Contact: press@projectstealthgame.com
Reddit: http://www.reddit.com/r/projectstealthgame/
Technology: Unreal Engine 4
Release date: TBA

Questions or comments?
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Popular Discussions View All (1)
12
Dec 23 @ 1:52am
Is project stealth a copy of the spies vs mercs in splinter cell blacklist
Gablooblue
229 Comments
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Jim97 Dec 18 @ 5:21pm 
I hope you guys manage to make it work
frvge  [author] Dec 18 @ 3:44pm 
Hi Jim, the Concepts category are for games in an early stage. Once we are happy and think it is somewhat playable, we will put it into the Games category. Our Kickstarter unfortunately failed, so we've been in cryo-sleep. In other words, we have halted the development until we find funding.
Jim97 Dec 17 @ 4:52pm 
i've been following this game for a while now and actually comented on here once before and really hope this game gets made, as i absolutley adore the idea and gameplay, but i was curious as to why its still in concepts section on greenlight as opposed to games, from what i've seen in the screenshots and trailers theres more than enough for this to be more than a concept. all this needs is some good press and i'm sure it would take off among stealth fans, more people need to know about this and i've been spreading the word amongst my friends
Infa Redd Dec 7 @ 6:15pm 
everyone commenting about making it 3v3,4v4,5v5. Please stop, this style of game only works 2v2. anymore then that and its just double agent or blacklist which are complete crap.

This game looks like the only hope if looking for a PT/CT style game.
Hyatt Excel Nov 23 @ 7:07pm 
Hi, just wanted to say good luck with the project. I recently discovered this and wished I knew about it sooner. It looks pretty good so far, keep it up.
BachBreaker Sep 30 @ 1:31pm 
Good luck!
frvge  [author] Sep 9 @ 11:03am 
Hi Soldiumewe, we never had a budget besides my private money. Also, different from DNF, we don't have a fulltime, or even parttime, development team. And... I'm currently trying to get money to finish it. Hopefully I'll have found the money by the end of 2014.
Ceceli *COTA* Sep 1 @ 4:09pm 
Make it 5vs5. Chaos Theory was awesome!
Soldiumewe Aug 23 @ 11:10pm 
PS story tl:dr version
Same stuff happens as duke nukem forever.
We will change graphic engine.
We will run out of money.
We will drop developmnet
I am way too long with PS , maybe with breaks , but i always stalked this game / TC.
I wish I knew about this earlier.