This is a concept or project early in development

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Project Stealth
 
 
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Genre: Action, Shooter
Platforms: PC
Languages: English
Players: Multi-player
Posted
Updated
Nov 6, 2012 @ 2:58pm
Feb 11, 2014 @ 3:08pm
Recent Announcements View All (7)
Project Stealth is now on Kickstarter!
12 new screenshots on our new site and a sneakpeek of Unreal Engine 4
Description
Intense 2 vs 2 stealth-action multiplayer
Project Stealth features asymmetrical, hardcore gameplay where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission. The defending team (Mercs) plays from a first person shooter viewpoint while the infiltrating team (Spies) plays in a third person view to increase situational awareness.

Gameplay goals
The goal for the Spies is to acquire data by completing several objectives, for example hacking several terminals, placing bombs or stealing disks and extracting them to a safe location. The Mercs' purpose is to prevent that by killing the Spies or by delaying them until the time runs out.

Detailed gameplay
There are two teams with two players each: one team is characterized by guns with a lot of payload, heavy armored and relatively slow elite soldiers (Mercs, from Mercenaries). The other team consists of high-tech, agile, athletic and fast Spies with nonlethal weapons. Both teams have access to a variety of gadgets to help them in their mission.

The Mercs have mines, grenades, remote controlled security cameras, a gasmask and three vision modes (normal, electricity detector and movement detector). Their gameplay is comparable with a regular shooter with gadgets.

The Spies have flashbangs, smoke grenades, a camo suit, noise emitters and their own three vision modes (normal, night vision and thermal vision). Spies have a third person view and will play like action games with athletic characters.

Other information
Website:
IndieDB: http://www.indiedb.com/games/project-stealth/
Contact: press@projectstealthgame.com
Reddit: http://www.reddit.com/r/projectstealthgame/
Technology: Unreal Engine 4
Release date: TBA

Questions or comments?
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Popular Discussions View All (2)
1
Feb 22 @ 9:05am
hi to the game
Larumpa
13
Mar 7 @ 4:39am
Is project stealth a copy of the spies vs mercs in splinter cell blacklist
Gablooblue
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243 Comments
xX-WRE$TLEMANIAC-Xx Feb 19 @ 8:44am 
:yay:
frvge  [author] Jan 31 @ 3:45pm 
@Anonemus : Unfortunately no updates. It's dead until we've got funding. Eventually I'd like to see it be remade, but we need to give the UE4 some time to become more experienced. Only then can we make it with a smaller budget.
Anonemus Jan 31 @ 3:25pm 
Any updates on this game? It looks amazing and I'm really sad there are funding issues.
AngryMob Oct 21, 2015 @ 1:50pm 
Any updates?
frvge  [author] Jul 13, 2015 @ 5:19pm 
@Secret Agent Orange , > 20k euros for a minimum viable demo. Which would lack features and maps.
Secret Agent Orange | LFT 4s Jul 9, 2015 @ 7:27pm 
@Frvge How much is needed? Specifically for what? I'm not trying to rag on you, I'm just curious.
frvge  [author] Jul 9, 2015 @ 4:48pm 
@Secret Agent Orange, it's hard to find the right investor.
Secret Agent Orange | LFT 4s Jul 4, 2015 @ 6:24pm 
No seriously, why is this not done yet? What is the exact issue with funding?
Shori Gane Jun 30, 2015 @ 11:13am 
@frvg: ok thanks
frvge  [author] Jun 25, 2015 @ 3:33pm 
@DAG SIMON: we are unfortunately in a limbo state due to the funding issues.