This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Platforms: PC, Mac, Linux
Languages: English
Nov 6, 2012 @ 2:17pm
Nov 6, 2013 @ 9:36pm
Recent Announcements View All (3)
Happy Holidays!
Underwater+Naval Units Achieved!
Release date: Alpha: Q4 2013
Dysis is a creative voxel-based real time strategy and first person shooter hybrid. You are given an army of robots, the ability to manipulate your environment, and the task of escaping the Dysis. The land is infinite, hostile and mysterious. You must explore, research and survive.

You've just crash landed; your journey begins with limited resources and the knowledge that you will be facing wave after wave of hostile enemies. You must engage or evade them to survive. You can hide your crash site and base by manipulating the world around you, block by block, or you can bring the fight to the enemy first-hand by piloting a robot and leading your army to victory!

  • Third Person: Fly overhead in a strategic view allowing you to control vast armies. Guide your units to success and escape the Dysis, or fail and watch as your efforts burn to the ground.
  • First Person: Get in and pilot any robot of your choice - crush your enemies first-hand, or build up your base to withstand assaults: the choice is yours!
  • Multiplayer: Play with and against friends via LAN or internet!
  • Sandbox: Whether you instruct your robots to tame the land or drive them yourself - you have full control over the terrain that you conquer.
  • Robots!

Sole Developer Chris Farrell makes real robots for a living, so expect this element to be fairly well researched. -Tom Sykes PCGAMER

it looks like a solid effort with some very interesting mechanical roots in real life, so I look forward to seeing where it ends up. - Nathan Grayson Rock Paper Shotgun

If he does video games even half as well as he does robotics, this is going to rock! - Bot Scene

A robot designer creating a game all by himself with an engine built from the ground up? Along with that, the idea is original and fresh? Color me impressed. - Steven Stern Valid Gaming

System Requirements:
Processor: 1.6 Ghz
Memory : 2GB RAM
Graphics : Nvidia GeForce GTX 8800, ATI HD 3870, Intel HD 3000

Processor: 2.66 Ghz
Memory : 4GB RAM
Graphics : Nvidia GeForce GTX 280, ATI HD 4870


Development Blog:
Popular Discussions View All (13)
Oct 14, 2013 @ 12:44pm
Aug 22, 2014 @ 6:27am
2 copys of dysis for trade *trade taken*
Mar 23 @ 3:05am
when will the game STUPID TILL COMES OUt COME OUT
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CyberMan Jul 17 @ 9:59am 
Good Game
ZoneMaster May 2 @ 8:24am 
This game is dead their has been no progress as far as I know from over a year or so ago. if you don't here news from the developer, then it is all heresay.
GrimTech Apr 18 @ 3:14pm 
@Wasbob45 where did you hear this and if the game is in development why is there no notice of any kind, there is nopoint saying they are still working on it without a link to where they are updating, even if work is slow having a small notice like " hay just letting you know I am still working, here is what we got going *brief list* "
Agent Wasbob45 Mar 23 @ 3:03am 
Hello everybody of the Dysis community. I have recently contacted one of the developers of the Dysis game, and rest assured. Work is being done. The game is not forgotten. Stay riverted to your seat for the new content coming soon!
S-2000 Dec 15, 2015 @ 12:05am 
2 years? I saw the devlog, and there was an update 1 year ago....I hope this is not dead, i really want to play this...
theowenstclair Dec 6, 2015 @ 12:19pm 
/_ 22222222222222222 YEARS
theowenstclair Dec 6, 2015 @ 12:01pm 
when will it be where we can download it???
Trent Dec 5, 2015 @ 10:56pm 
Not even kidding, this just died out of nowhere. THE END!
spacesLP™ Oct 28, 2015 @ 6:10pm 
Timfa Aug 26, 2015 @ 11:08am 
I think by now it's safe to assume the game is dead. A shame, but dissapointments such as these are just part of the game development process.

I'd very much like for this game to be released, so I'm hoping I'm proven wrong soon.
If the developer (Chris, I believe?) reads this and is still working on it, even if very slowly, leave a comment letting us know! I'd gladly wait another few years, but it helps if we hear a "I'm still busy!" once in a while :)