The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Aldmeri Domain
 
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1.026 MB
Nov 6, 2012 @ 11:11am
Mar 26, 2013 @ 4:40pm
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The Aldmeri Domain

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Description
The Thalmor sent a member of the Aldmeri Council in Haafingar, to reinforce their influence on Skyrim. Find your way to infiltrate the Aldmeri Domain. Assassinate the member of the Council.

- This mod is on the top 5 skyrim mods of the week n°48 / watch the video from 4.45

----------------------------------------------------DESCRIPTION---------------------------------------------------

If you already know my mods, this is a kind of 3rd part to my serie against the Thamor...

- This mod is a part of "Haafingar Hold Location" and works with sidequests, bounties and dragons.
- 2 hours of Pure New Gameplay, regarding to your level, the difficulty and your play style.
- All the places are clearable and included in the main game script.
- Every enemies and special Actors are all levelled and respawning to keep it fun for a long time,
except the Thalmor Commanders, the Penitus Oculatus General, the lieutenant Trebonius and of
course the member of the Council, as they are a part of the history.
- An immersive story in 15 letters and journals to find.
- New enemies creatures to fight : Zombies !
- New items to discover ( 13 in all : 2 armors, a staff, some jewelrys and clothes ).
- There's many enemies and traps, all is about investigation in a dark atmosphere,
sneaking and fun.
- This mod is totally lore friendly and well included in the main game scenario.
- All the NPCs names are coming from Morrowind.
- I worked hard on tis mod and I hope it will give you some sensations.

----------------------------------------------HELP & HOW TO DO----------------------------------------------

- Reach the Aldmeri Domain, find a way to get in, and discover why the Thalmor is here ...

- All is about sneaking, strategy, investigating and atmosphere. All is highly and finely detailed,
so take your time to enjoy fully this mod.Loot dead officers and NPCs bodies to find clues.

-Finding the letters & journals will help you to progress, like he numerous keys to "find".
You will find keys and journals on the inside officiers : Commanders, Lieutnants and special NPCS,
like the Blacksmith by exemple...THERE IS NO KEYS OUTSIDE...just 3 letters and journals.

- You can use the roofs, all are navmeshed and there is 2 traps leading inside, as there is many
different ways to climb on.

-----------------------------------------------------INCLUDING-----------------------------------------------------

- 100 new enemies to beat !!!
- 14 new navmeshed and optimized zones to explore.
- The Domain represents more than 40 rooms and corridors filled with traps, enemies and ambushes.
- 15 letters and journals to discover.
- 2 new map marked noticeable places.
- 2 clearable dungeons.
- All Actors and creatures are well AI packaged with linked references and specially created
factions, to make the mod living, and so you can establish some strategy to progress.

- New opponents classes and races : after the Thalmor commanders and the High Guard you will
now face the Thalmor Necromancers...and some Zombies !

- Zombies : These new opponents are levelled, male and female, and are based on
a modified draugh skin : Their look will change regarding to your level : always nude
or in rags, the bosses have hairs or beards and the basic zombies are just bald.
instead of shouts, they are using simple weps like axes or pickaxes and the bosses
are using the afflicted vomit ability ! They are just strong so prepare yourself !

- New unique magical or craftable items based on rare ingame skins, including a new magical
staff, an amulet,2 enchanteable armors (an army general one and an executioner's one),
and some new magical gloves and a complete set of rare noble clothes.

- I used near ALL KIND OF TRAPS and ambushes in this mod, to give you some fun...


------------------------------------------------IMPORTANT NOTES--------------------------------------------

- Everything here is about a detailed design, so Please take a moment to look around, don't rush
waiting for something to happen as all my work is about designing some new interactive and
detailed environments to investigate, without any directive line.
- Don't look after any quests here, it's an open environment for you to patiently explore.
- I'm French, no one is perfect, so I apologise for any grammar faults or else.

-------------------------------------------------------------FAQ--------------------------------------------

- Fight against the Thalmor part III : The Aldmeri Domain is now online here on Nexus[skyrim.nexusmods.com]

- Yes it is fully compatible with DAWNGUARD but not requested.

- No special file needed, just press suscribe, it will be launched nex time you launch the game.

- Yes it is voiced, there is no "new recorded" dialog and It works in all languages.

---------------------------------------------------NOTES--------------------------------------------------

- This mod is fully tested and freshly released, so PLEASE gimme comments,
any feedback will be much appreciated and I hope you will enjoy !

- Thanks to Klcjr for correcting / rewriting all the texts in this mod !

- For all the work done here, Please rate and fav it !

- DON'T FORGET TO GIVE A + 1 IF YOU ENJOYED THIS MOD.

Thanks to all my suscribers.
MadFrenchie.
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650 Comments
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F!del Alejandro C@stro Jul 15 @ 6:49am 
Имеется ли русификатор на данный мод?
... Jul 4 @ 2:28am 
why is all the elfs from morowwind when they are supose to be from summerset isle
the aldmari dominion is not dark elfs they ARE HIGH ELFS sorry for yellig small things like this makes me a little anoyed
but it is a fantastic mod keep updating it :)
Ixarken Jun 16 @ 1:33pm 
I found this mod to be very stimulating.
ghoster May 30 @ 8:47pm 
Beautiful, imaginative scenes and areas. Why, however, didn't you put this together into a proper adventure (quest)? Everythiing's there to create something really good -- better than 90% of the the quests in vanilla the game (or other mods). But right now, everything only comes together in the player's imagination. There is no sense of purpose from the author -- other than implied perhaps. An example might be the general. As it turned out, I had to kill him outright, along with all his men. Why wasn't I able to speak to him -- about the cellar door, perhaps?
Paraguay11 May 25 @ 8:11pm 
@MadFrenchie, fantastique!!! You sir have made an amazing mod. This is the first one I tried and you have made me a fan. Amazing detail, tons of fun!! Merci Merci Merci :D
Darkeye223 Apr 28 @ 10:19pm 
I took plesure in killing every last elf I saw
Dark Wraith Apr 28 @ 5:01pm 
@chasewinter00 it is supposed to be Domain because the dominion built a area called the Aldmeri Domain
Kustomrig.fi Apr 15 @ 2:36am 
Should HQ key open the manor door? I have it but manor door complains i need key to open it.
nina79 Apr 7 @ 10:52pm 
je n est rien compris j ai tué tout le mondes est pas possibilité de rentré Oo ........