This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Platforms: PC
Languages: English
Players: Single-player
Nov 6, 2012 @ 6:15am
Dec 4, 2013 @ 11:25am
Release date: OUT NOW! (But tweaked upon)
”Mobiloid plays like the best parts of Metroid and Q.U.B.E. blended to perfection”
- John Bardinelli,

Build your own fully functional robotic vehicles from parts you find along the way in a large platform puzzle world.

Collect components such as wheels and rockets and join them together - change your robot at any time during play to solve the puzzles at hand.

Infiltrate the mysterious factories of the Mobiloid Corporation. Level design is Metroid-inspired, i.e exploration and upgrade based.

Buy it now from and get a steam key if it gets greenlit!
Controller support + Mac and Linux version coming soon!
Popular Discussions View All (1)
Sep 7, 2013 @ 1:04am
Level/World Editor
Zeblote's Alt
< >
bar.pys May 13, 2015 @ 4:02pm 
still eagerly waiting :P
Mik3l Dec 5, 2014 @ 7:40am 
I will buy, even though I already have on Desura. The biggest problem is the lack of sound settings. The game is very difficult. Could use a writable schemes construction work, so you will not have to build from the beginning of the whole machine.
Gumball [PL] Nov 26, 2014 @ 7:53am 
jesala Nov 18, 2014 @ 3:34pm 
Very cool. And you're working on a level editor? Awesome. Only complaint I have is that the graphics seem a little bland. Might be nice to see some texture and more color. Still, you've definitely got my vote. Can't wait to play it.
David184 Nov 13, 2014 @ 6:50am 
will this have multiplayer?
Zyper Nov 11, 2014 @ 7:11am 
Will it be avaiable at
It says "Steam key avaiable when Greenlit".
More_Badass Sep 29, 2014 @ 2:29pm 
Oh wow, I thought the game had been abandoned, Good to hear you're still working on the game!
xyzaz Sep 29, 2014 @ 10:20am 
Hurrray! I was afraid that you have died :P
Monty Melby  [author] Sep 27, 2014 @ 2:19am 
The last 5 months I haven't been able to even look at it because of another (paid) job. That is almost done, so I should get back on track soon. I may put some features on hold in order to not delay the release too much (like especially the level editor, which still has some way to go). I'll post an update when I have something decisive to say.
Zeblote Sep 26, 2014 @ 1:17pm 
Glad to hear you're still working on it! I really liked this game so it was kind of sad to see no activity at all for almost a full year.

Maybe give us some info how far you got? Maybe give a % how "done" the update is? (though we all know the last 10% take longer than the first 90)