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The Recycled Replenisher
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Class: Medic
Item Slot: Weapon
File Size:
Posted:
18.190 MB
Nov 5, 2012 @ 12:01pm
1 change note ( view )
Description
Cross-class engineering.


The Technological Reapplication / Recycled Replenisher / Versorger
Level 2 Repurposed Dispenser


Try it out as a mod: http://gamebanana.com/tf2/skins/121669
Popular Discussions View All (1)
2
Jan 9 @ 3:12pm
The Recycled Replenisher Possible Stats
BEC
735 Comments
< >
Demoro the Wizard Jan 13 @ 12:26pm 
lets keep stats simple:
+able to heal friendly buildings
- #% heal rate towards players

charge type: ammo replenish

charge can replenish ammo for buildings and players
Potassium Nov 15, 2013 @ 12:14pm 
Medineer update.
MikeyRoster Sep 28, 2013 @ 1:34am 
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Savage Source Aug 30, 2013 @ 6:43pm 
My stat idea:

Advantages:

+ Allows wearer Medics to see friendly buildings health and metal status
+ 50% Übercharge rate
+ 50% Übercharge duration
+ Able to heal friendly buildings
+ Healing or Übercharging is able to fully fill up friendly Dispensers

Disadvantages:

- Cannot heal friendly buildings while they are sapped
- Cannot overheal players
- 50% Heal rate on players
- 77% Heal build rate on players
- 25% Heal rate on friendly buildings
- 65% Übercharge recharge rate once an über already deployed in a single life

Information:

Back-Dispenser: Passively dispenses +10% ammo and +10 metal to friendly Engineers nearby the wearer with the heal rate of Level 1 Dispenser
Heal targets gain +25 metal regen rate per seconds
Übercharge grants +200 metal regen rate per seconds
Ridley's Fursona Aug 19, 2013 @ 5:48pm 
i think the stats would be something like this

CHARGE TYPE: AMMO REPLENISH

+25% ÜBERCHARGE RATE
-4 SECOND ÜBERCHARGE LENGTH
[DFS] ghostshadow25 Jul 11, 2013 @ 7:06pm 
(insert copy and pasted text here)
In all seriousness, this is a very good medigun and I would love to see it in game :3
Beta Soldier May 10, 2013 @ 9:12pm 
awsome
Cassius Apr 25, 2013 @ 6:25pm 
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★ Pie Eater ★ Apr 21, 2013 @ 1:19am 
lol epic
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