1843 ratings
Scheduled Maintenance [sp_80s]
File Size
33.584 MB
Nov 3, 2012 @ 2:55pm
Nov 25, 2012 @ 10:52am
2 Change Notes ( view )

Subscribe to download
Scheduled Maintenance [sp_80s]

In 1 collection by Ultiman - Have A Cigar
sp_80s [Original Collection]
5 items
The Plot: GLaDOS is now replacing damaged test elements and walls in old Test Chambers.

What you'll see: Moving walls, fizzlers, cubes, turrets, flings, lasers and trip-wire lasers!

Trip-wire lasers are a concept I decided to implement after playing Black Mesa. In the final room, if you trip the lasers, bad things will happen thatdonotinvolveneurotoxin. *cough*. So those of you that get killed there, You tripped the laser.
Just portal past it. Please let me know what you think of this, I might just add it as a proper test element in a future map.

Have fun!

UPDATE 1: Added chapter title, made the raised floor black in the laser turret room and put a fence at the map spawn.

PART 1: http://steamcommunity.com/sharedfiles/filedetails/?id=103260860

PART 2: http://steamcommunity.com/sharedfiles/filedetails/?id=104372668

100% Hammer made. If you don't have it yet, go to the library tab of your Steam client, go to tools, and then find the Portal 2 Authoring Tools.
< >
Petutski Dec 5, 2014 @ 6:37pm 
Great job! Very enjoyable! Thanks for your effort!
stormsend Aug 9, 2014 @ 1:22pm 
Loved it. Fine work. Thank you.
asminahipi Jun 14, 2013 @ 11:44am 
buen puzzlle gracias
Max van Straaten Apr 13, 2013 @ 3:22pm 
Loved it all, thanks!
wildgoosespeeder Apr 4, 2013 @ 12:30pm 
I hated the laser trip section where a turrent randomly appear and then neurotoxin happened. I hate cheap shots. They are so annoying.
Secret Agent Cranberry Dec 14, 2012 @ 5:21am 
@Ulitiman9711 Ah. I didn't know g-mod does a different thing in Hammer, basically. What I was thinking is that G-mod was the same version as Hammer. I've seen it in some custom textures maps like most of the maps possibly reused from other games. Like this! Well I didn't know, but thanks!
Ultiman - Have A Cigar  [author] Dec 13, 2012 @ 7:16pm 
@Pacman47: Run. On. Sentences. Argh! And I'm not going to use G-Mod to make maps. It just doesn't make sense. Gmod uses an entirely different version of the engine! The next part [Part 5] is 100% brand new and is not going to be a boss fight.

And to all of you: testing WILL continue as long as there are test subjects!
Secret Agent Cranberry Dec 13, 2012 @ 5:23pm 
@Ulitiman9711 Instead of a talk with GLaDOS make it a boss fight. I'm aiming for 20-25 parts long, 3 mappacks with that much parts, 3 bosses in/from the [/h1] Portal series (Oh try using G-mod for hammer does take a lot of importing but I suggest to do that since it has a 70-95% chance to not get in the .bsp (custom concepts only) G-mod lowers the chance of it by a HUGE amount G-mod can be a replacement for Hammer so G-mod helps too.) and plus, make these map longer, like 40 or 30 minutes long that way you can get a lot of subscriptions for example, CaretCaret in his great mappack, 12 Angry Tests so Hammer basically gives you a BUNCH of ideas for an adventure maps which I like! If this is not the last part then these are like future ideas for this.
Wolf bytes Nov 13, 2012 @ 4:43pm 
You can fall off the world map and not die.
Glados060 Nov 11, 2012 @ 5:35pm