Arma 3
37 ratings
KP Support Malden
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, PvP
Scenario Type: Air
Scenario Map: Malden 2035
DLC: Malden
Tags: Tag Review
File Size
Posted
Updated
356.323 KB
Jul 16, 2017 @ 12:33am
Jul 16, 2017 @ 12:51am
2 Change Notes ( view )
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KP Support Malden

Description
Gametype: Ground Support
Players: 1 - 16
Blufor: NATO
Opfor: CSAT

Description:
In this mission, game mode "ground support", the players take the roles of helicopter pilots tasked with supporting ground units. The playing field includes the two bases of each factions, as well as a total of 10 sectors. From these faction bases ground units are always on their way to independently seize control of those 10 active sectors. The players are there to support the groups by answering requests for transport, air support or medical evacuation. These orders are dynamically generated during the game, which means that no round compared to another is completely equal. This is accompanied by immersive radio traffic.

The mission ends as soon as one side has no more tickets remaining. These are reduced when helicopters crash or the opponent controls at least 6 sectors. In the event of a helicopter crash, the player can respawn at their respective base, where after some time the helicopters reappear. The base also provides landing sites to repair, refuel or rearm the helicopter during the mission. Players are actually restricted to their role as pilots and can only leave the vehicle within their own base, for example, to switch to another helicopter. This also means that players themselves cannot take any sectors.

Each side also has a Jet in their base. This won't respawn, so it's a high valuable asset with which you can interrupt the enemy supply lines.

You can adjust parameters in the lobby for the daytime, weather, tickets count and view distance.

There are 3 kinds of infantry troops which will ask for support:
Ghost (4 soldiers)
Nomad (8 soldiers)
Hydra (16 soldiers)

Playable as SP (via local LAN MP), COOP or PVP.

OTHER KP MISSIONS:
Steam Workshop

GitHub[github.com]
BI Forum[forums.bistudio.com]
Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer

[creativecommons.org]
8 Comments
Zharfenstein Aug 20, 2017 @ 9:03am 
I should add that I don't have anyone to play them with so I just fly around alone :)
Zharfenstein Aug 20, 2017 @ 9:03am 
while these support scenarios are great for flying practice, I feel like they're too easy to win, opfor (at least without any players) is just not putting up enough of a fight
Juniorslothsix Jul 23, 2017 @ 12:40pm 
ok thank you
Wyqer  [author] Jul 23, 2017 @ 6:33am 
If the LZ is marked inside the city it just indicates "to this sector". You can land everywhere inside the marked sector area. And no need to post the same thing in multiple workshop objects comments.
Juniorslothsix Jul 23, 2017 @ 6:32am 
add rappelling because some lz are too tight for black hawk or chinook
Wyqer  [author] Jul 22, 2017 @ 9:09am 
As it's not supposed to be a "long term gamemode". A round mostly lasts 1-2 hours, so a real save mechanism isn't really necessary.
Satanic Warhamster Jul 22, 2017 @ 4:09am 
Cool stuff, though why no save?
Linux© Jul 16, 2017 @ 11:45am 
yeah! :steamhappy: dank Mann