Login
|
language
Български (Bulgarian)
čeština (Czech)
Dansk (Danish)
Nederlands (Dutch)
Suomi (Finnish)
Français (French)
Deutsch (German)
Ελληνικά (Greek)
Magyar (Hungarian)
Italiano (Italian)
日本語 (Japanese)
한국어 (Korean)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português-Brasil (Portuguese-Brazil)
Română (Romanian)
Русский (Russian)
简体中文 (Simplified Chinese)
Español (Spanish)
Svenska (Swedish)
繁體中文 (Traditional Chinese)
ไทย (Thai)
Türkçe (Turkish)
Help us translate Steam








My bad, I didn't know I put it on "impossible" difficulty. But you know, the difficulty depends of how many time you take to check all items you have, how to resolve the puzzle, etc. You can found some level really easy when they're not ; and play a really hard puzzle more than 1 hour, checking all comments and see "Easy map, 2 minutes, no more". :)
In the first version, There was no glass at the end, for the ball ; and the time was shorter. The difficulty was only for the laser-cube, with his position, for getting the normal cube out of the room.
But thanks for playing ! I'll change "impossible" to "hard" :)
Merci Myristil !
Au pire, c'est pas vraiment ça qui va changer grand chose, étant donné que le cube est nécessaire pour ouvrir la porte ET avoir le laser. On pert juste le côté Contre-la-montre de la map.
Merci pour le report de bug :)
Good luck... :)