Portal 2
2342 ratings
Aperture Halloween
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74.783 MB
Oct 30, 2012 @ 10:06pm
Feb 18, 2013 @ 9:51pm
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Description
With the soothing warmth of the summer sun dried up and the autumn wind sweeping through the evermore leafless treetops, you cuddle up at home to play a nice little round of Portal. But on this very holiday, the Aperture Science Laboratories aren't what they used to be.

Gameplay note:

This map plays best with the instructor hints activated (Wheatley telling you to "Say apple" in the beginning). If you turned them off, type "gameinstructor_enable 1" into the console to activate them again.

Brought to you by: LPfreaky90, Mevious, and Zivi7
234 Comments
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Hunterz334 5 hours ago 
@villi turret with a crown? i thought it was a giant bomb when i saw the pic
munchbox24 May 12, 2013 @ 12:35pm 
One of the best custom Portal maps I've ever played (and I play a *lot* of them!). Great atmosphere and excellent puzzle design. Thanks for making this!
Villi Apr 28, 2013 @ 11:10am 
Great job! Gave me goosebumps! The only thing that bothered me was the non-scary ending. I bet you could've done something more pee-your-pants inducing than a turret with a crown. Otherwise, great job! Very scary!

P.S. I didn't know Rattmann was a Brony!
Kinimodism Apr 24, 2013 @ 1:57pm 
@zivi7 thanks! really nice game btw!
zivi7  [author] Apr 15, 2013 @ 4:45am 
@Kinimodism: You should be able to press F6 to quicksave and later press F7 on the screen with the list of custom maps to load this save again. I hope these shortcuts are correct, I can't test it right now. But iirc after that quicksave you can't play other maps from the workshop because they will overwrite the save as soon as you step out of the elevator.
Kinimodism Apr 14, 2013 @ 10:11am 
how can i save the game?
peef Apr 4, 2013 @ 7:51pm 
AAAAAAAAAAAAH! Turrets kill you? That is the worst! You need a sequel!
effervescency Mar 24, 2013 @ 10:04am 
Very fun concept. Definitely some hard stuff; not gonna lie, I needed to lookup a walkthrough at some points. However, the difficulty doesn't ruin the fun.
Javik Mar 23, 2013 @ 4:11pm 
A great concept, however the excessive difficulty of the final chamber with the fizzler fields and cube redirection puzzle spoiled this one for me. Fun novelty maps should not feature such excessive difficulty.
zivi7  [author] Mar 22, 2013 @ 7:40pm 
@staryoshi: We meant the beginning of the normal single player story there, sorry for the confusion. Where are you stuck?