The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

678 ratings
Elaborate Enchantments
Category: Armor, Clothing, Magic
File Size
2.103 MB
Oct 30, 2012 @ 11:59am
Nov 12, 2012 @ 2:33pm
4 Change Notes ( view )

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Elaborate Enchantments

In 1 collection by J3X
The J3X Collection
8 items
Bind Daedras and ghosts to your armors and clothing, sanctify armors, enchant your shields so they burn your enemies upon blocking, shoot ice bolts with any weapon, light enchantment, All enchantments works on other actors than the player. - This mod aims to make Skyrim's otherwise quite bleak enchanting system better by adding additional enchantments.

Elaborate Enchantments 0.4
by J3X

!!! No Dawnguard Required. !!!
It should work with any mod installed, unless they drasticly change some of the locations.
Note that this mod changes the leveled lists, Wrye Bash is recomended to use.

Frost Rune - Gains the ability to place Frost Runes on power attacks for 20 seconds. (Location: Bannermist Tower)
Fire Rune - Gains the ability to place Fire Runes on power attacks for 20 seconds.
Daedric Offering - Send the target's soul to Oblivion and summons a Flame Atronach for 30 seconds. (Location: Cragwallow Slope)
Soul Sacrifice - Sacrifices the target's soul to the Ideal Masters and summons a Ghost from the Soul Cairn for 30 seconds. (Location: Morvunskar)
Bind Battleaxe - Upon slaying transforms into a bound battle axe.

These enchantments are placed upon weapons and will trigger when you slay an enemy.

Ice Spike (Location: Karthspire Camp, carried by a Forsworn)
Firebolt (Location: Silent Moons Camp, carried by a Bandit)
Lighting Bolt (Location: Halted Stream Camp, carried by a Bandit)

Cast a spell when you attack at the cost of a soul gem fragment. Breaks down lesser and petty soulgems without souls to fragments.

Bind Ghost (summons different ghosts everytime. Location: inside Rannveig's Fast)
Bind Yngvild Ghost (Location: Yngvild, near bed)
Bind Flame Atronach (Location: Karthspire Camp, carried by a Forsworn)
Bind Frost Atronach (Location: Silent Moons Camp, carried by a Bandit Paladin)
Bind Storm Atronach (Location: Halted Stream Camp, carried by a Bandit)

A creature is bound to the object, it can be summoned permanently at the cost of a filled soulgem. The soulgem is added again to your inventory when you unequip your enchanted item. The soulgem is lost however if the summon dies in any other way; battle or other summon spell. Counts as a ordinary summon, do not equip multiple summoning enchantments as this will probably drain your soulgems away.

Ward (Location: Silent Moons Camp, carried by a Bandit Paladin)
Greater Ward (Location: Angarvunde)
Flames (Location: Silent Moons Camp, carried by a Bandit)
Arcane Mirror Reflects spells when blocking (Location: Fort Dunstad)
Sacred Mirror When blocking undeads will catch fire upon gazing at the shield. (Location: Fort Dunstad)

Casts a spell when you block with your shield. Drains your magicka.

Guardian Circle: Cast Guardian Circle upon entering bleed out state. Usefull for followers. (Location: Silent Moons Camp, carried by a Bandit Paladin)
Light: Conjures a hovering light that lasts permanently. (Location: Fort Dunstad)

Karthspire Camp is is an open Forsworn encampment located northwest of Old Hroldan.
Halted Stream Camp is an iron mine and cavern overlain with a wooden fort located northwest of Whitewatch Tower.
Silent Moons Camp is a bandit hideout located northwest of Whiterun.
Rannveig's Fast is a Nordic ruin in the mountain range just south of Morthal, situated between Cold Rock Pass and Swindler's Den.
Fort Dunstad is a medium fort occupied by bandits, located south of Dawnstar.
Cragwallow Slope is a small cave southeast of Windhelm.
Morvunskar is a fort located to the southwest of, and overlooking, Windhelm.
Bannermist Tower is a Nordic tower occupied by bandits, located south of Moss Mother Cavern and east of Knifepoint Ridge.
Angarvunde is a medium-sized Nordic tomb at the foot of the mountains directly west of Riften and slightly northwest of Avanchnzel.


Chinese -
Spanish -

- Public release
- New shaders for Daedric and Divine enchantments.
- Added Light, Inscription of the Divines, Sacred Mirror & Arcane Mirror
- Fixed spelling bug
- Fixed instant '100 conjuration' bug (hopefully)
- Added Greater Ward, Frost Rune, Daedric Offering & Soul Sacrifice enhantments
- Fixed 100 illusion bug (probably)
- Added enchantments to the leveled lists. (will conflict with other mods, use Wrye Bash to fix!)
- Added Bind Battleaxe.
- Added Fire Rune enchantments

Sometimes does the ward and flames enchantment not stop casting after you stop blocking, block again to stop it.

Credit to AwkwardPsyche for his Glyphic Enchantment Effect mod which gave me the idea of Daedric Enchantments (
Thanks to MOTOSXORPIO for helping me discover how to detect power attacks.
Thanks to Gethesmain, cmzpowrrangr, Ejak2021 & more people for their ideas.
All credits to J3X for creating this mod.
Drop me a message at jex_ mus [at] hotmail [dot] com if you want anything.
Or contact me at SkyrimNexus as J3X.

Clone, copy, spread, mutate, merge, and do whatever you want just as long you give me credit for my work and your mod is available for free.
If you upload this mod to any other site (don't upload to sites that make money from mods) please make sure that it's updated and link back to this site.
If you want to include this mod in a non-free mod contact me.
You do not need to ask for permission to use any parts of this mod.
If you create a modification to this mod please release it.
If you manage to fix some bug or add a new awesome feature please let it be included in this mod as well.

Other projects
I am currently working on some own games, if you enjoy my mods please check them out! For more projects check out my Personal website[].
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J3X  [author] Dec 19, 2016 @ 11:21am 
Oh... That is weird. I might upload it in the future but until that you can get it from these sites also.
Kusagari Dec 19, 2016 @ 11:20am 
skyrim special edition dont have a workshop on steam, only in bethesta site
J3X  [author] Dec 19, 2016 @ 10:37am 
Is there a difference between Bethesda workshop and Steam Workshop?
Kusagari Dec 19, 2016 @ 6:33am 
can you make a bethesda workshop version of this mod?
clbycarter Nov 27, 2016 @ 10:53am 
cannot find arcane mirror
toadyman72 Oct 8, 2016 @ 1:25pm 
where is the fire rune?
J3X  [author] Jun 30, 2016 @ 4:58am 
Hmm, strange. Maybe something with resist magic?
Ripinchaos Jun 29, 2016 @ 5:57pm 
So update, tried to replicate on another character and it worked fine, mustve just been a glitch with my argonian
Ripinchaos Jun 29, 2016 @ 5:22pm 
@J3X nope just the vanilla mechanic. where if you unequip a bow you automatically switch back to what you were using prior (In my case the Flames shield and an unenchanted sword) and then the flames spell wouldnt activate unless I unequipped and reequipped the shield (either from my favorites menu or from my inventory).
cleanTechnologist Jun 29, 2016 @ 11:09am 
@j3X its not your fault if thats how you got it to work. kind of my fault for using the console for level 1500 enchanting.