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Substance Designer 3
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Posted:
Updated:
Oct 30, 2012 @ 1:55am
May 15 @ 2:51pm

View Substance Designer 3 in the store

Store page
Recent Announcements View All (8)
Substance Designer 3.5 is out!
  • Resource monitoring
  • Import and live link with PSD files
  • Tessellation and multi-material support in the 3D View
  • A profiler
  • Way better performances
  • A new high poly - low poly mesh normal map baker

Intro video: Here!

Great Substance Designer review on Indie Game Mag
Description
Release date: Already out. Current version: 3.2.2
Substance Designer 3 is a texturing toolset dedicated to game developers.

It is meant to let 3D artists create beautiful materials for real-time applications and embeds all the necessary tools to do so:
  • Ultra efficient baking techniques: High quality Curvature, Ambient Occlusion, World Space Normal Map, UV layout to vector graphics, in less than 2 seconds.
  • Seamless painting/image editing tool: make the old offset method a thing of the past !
  • Batch processing capabilities: encapsulate and replicate your most common operations on all your assets in one click.
  • Semi-Automatic Texturing: A mesh and a normal map, that's all Substance Designer needs to create a fully customizable material for your object.
  • Modern 3D preview to actually see what you are doing on your model (that helps…).

All the above in a non-linear, node based environment that is now the norm when it comes to game development (similar in fashion to UDK's Material Editor or Maya's Hypershade tools).

Substance Designer 3 is the only tool truly dedicated to texturing for game developers, join the bandwagon and be part of the next texturing evolution.
Some big guys already have their hands on the tool: http://www.allegorithmic.com/company/smart-users

We invite you to download and evaluate Substance Designer for 30 days (full featured): http://www.allegorithmic.com/products/substance-designer/trial

For more information: http://www.allegorithmic.com/products/substance-designer-3
And for joining the community: http://www.facebook.com/AllegorithmicSubstance
Popular Discussions View All (2)
0
Apr 29, 2013 @ 5:31am
This ought to be Greenlit...Yesterday!!
Subspark
0
Aug 26, 2013 @ 1:48pm
Does it intergrate with Game engines?
Azure Zero
119 Comments
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заебок
Johnny Crackers Dec 10, 2013 @ 8:24pm 
Cool
Hektorsektor Aug 10, 2013 @ 1:04am 
I love it!!!!!!!!!!
RaikouFive Jul 15, 2013 @ 5:24am 
Really good
sparrow Jul 9, 2013 @ 1:38pm 
thanks a lot , very useful
iamcreasy May 31, 2013 @ 6:55am 
So what the Demo version is going to include or what is going to the restrictions?
.Arthur. 亞瑟 May 27, 2013 @ 11:37pm 
Cool
NBD May 20, 2013 @ 9:36pm 
nice
sweetheart May 12, 2013 @ 8:02am 
Nice work, guys! Love it.
☠☣Captain Crusader☢ May 11, 2013 @ 5:59pm 
CRAP PEOPLE!!!