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No Elements: Increase
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6.154 MB
Oct 28, 2012 @ 12:43pm
Oct 28, 2012 @ 3:43pm
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No Elements: Increase

More is often better. No Elements...
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p0rtalmaster Sep 6, 2013 @ 4:35pm 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

Now, if I add 3 to 3...
Almisuifre May 21, 2013 @ 5:40am 
Nice dynamic application exercice ! I used the title as a hint to solve it. Thanks
Jade BGE Apr 13, 2013 @ 5:59pm 
Very nice. Thank you.
Toothless2603 Mar 23, 2013 @ 11:45am 
The same thing happened to me. I made a fairly basic map - that was WIP back then - with one of the most common No Elements puzzle ideas right before the whole collection came out. After those maps did come out, I did some tweaking so that my map didn't need to use fizzlers. You can try it out if you want to. It's my most recent map and it's pretty easy compared to the whole NE collection.
AD_79 :^)  [author] Mar 23, 2013 @ 11:14am 
Yeah, I actuallly haven't played No Elements 18 yet, so I thought of the puzzle idea.
Toothless2603 Mar 23, 2013 @ 7:53am 
I was able to solve it very quickly. Probably because I completed the no elements collection. It's a great puzzle for those who haven't. I do like that it's sort of a more basic version of the No Elements 18: Annexation map. Did you come up with this puzzle idea before that map was out?
Toothless2603 Mar 23, 2013 @ 5:39am 
It's funny how I chose the exact same name for a no elements map, even though I had no idea about this map until I looked at the comment section of the no elements collection. I'll try this map, it should be good considering you also made the map Pull :)