1128 ratings
Sonic the Hedgehog - Hero pack
Type: Model, Addon
File Size:
34.035 MB
Oct 28, 2012 @ 12:41pm
Oct 31, 2013 @ 11:10pm
14 change notes ( view )

Subscribe to download Sonic the Hedgehog - Hero pack

In 1 collection by Apoc Hedgie
Sonic Generations
5 items
Type of addon: Ragdolls and props

SFM Direct link for all of my Sonic packs:
Click here.[www.mediafire.com] Note these models linked here will NOT work with GMod.
Hotfix patch for Sonic's hands and AO seethrough textures[www.mediafire.com]. Download this if you don't want to redownload the whole SFM pack if you already did.


Sonic Generations models, not playermodels, not NPCS, but models, so don't ask if they're anything else.

  • Sonic Generations
  • Sonic Unleashed
  • Sonic Colors
  • Sonic the Hedgehog 4: Episode 2

  • Sonic (Modern) (has eye/finger/faceposing, alternate skins) - UPDATED
  • Sonic (Classic) (has eye/finger/faceposing, alternate skins)
  • Sonic ball (has a set of flexes to control the skew)
  • Sonic wisp transformations
  • Sonic the Werehog - NEW!
  • Super/Hyper/Dark Sonic (Modern) (has eye/finger/faceposing, alternate skins)
  • Super/Hyper Sonic (Classic) (has eye/finger/faceposing, alternate skins)
  • Knuckles / Super Knuckles (Modern) (has eye/finger/faceposing, alternate skins) - UPDATED
  • Knuckles (Classic) (has eye/finger/faceposing, alternate skins)
  • Tails / Super Tails (Modern) (has eye/finger/faceposing, alternate skins)
  • Tails' PDA (Generations/Unleashed)
  • Tails (Classic) (has eye/finger/faceposing)
  • Tornado
  • Tornado 3
  • Tornado 3-X
  • Tails' Rocket
  • Silver (has eye/finger/faceposing)
  • Sonic (Classic)'s skateboard
  • Sonic (Modern)'s board

Next update:
Super skins. Other than that. Shaddap.

Easy Bodygroup Tool (Switch between alternate skins with this.)
Dark pack
Misc pack
Badnik pack
RTB's Sonic the Hedgehog pack

Sonic Heroes promotional image made by the lovely and talented Illu-mint[illu-mint.deviantart.com]
Special thanks to chrrox, Link, ItsEasyActually and Kentilan for the original model-porting script.
Special thanks to Hyperchaotix for the Hyper Sonic (Modern and Classic), Dark Sonic and Super Tails skins.
Dengoan and Hyperchaotix for their respective promotional images.

Sonic, Tails, Knuckles, etc. are ©Sega, and are used without permission.
Popular Discussions View All (3)
Mar 6 @ 4:44pm
PINNED: Bug Reports
Jan 18 @ 3:49pm
HL2 Skeletons/bones?
Dec 2, 2013 @ 3:56pm
Eyes Not Working
< >
SonicX Apr 12 @ 6:36pm 
Please make dark and hyper sonic work. They always close Gmod when i spawn them.

-Tails Prower
RandomTBush  [author] Apr 10 @ 6:19pm 
@Leafar: Not until Wii U games can have their data extracted.
I was curious to know if you might add Sonic in his Link costume for the Sonic Lost World Zelda DLC. It is quite awesome to see, and it could make for some pretty nice screenshots. These packs are great, one of the best out there! You're doing a great job!
Køzmík Apr 10 @ 3:08am 
@Greg:If you REALLY want to find sonic playermodels, search is your friend. Besides, some models has been already converted into playermodels.
RandomTBush  [author] Apr 9 @ 8:00pm 
@Greg: Lemme just repost what I said to another person asking the same thing:

RandomTBush [author] 24 Mar @ 12:41pm
@Dark Link: We already said "No" I think seven eight times now. People don't seem to understand how long it takes to make custom animations for one character, because they sure as heck won't fit on the basic GMod player skeleton.
Greg Wolter Apr 9 @ 7:49pm 
can you make the white models into playermodels so they can be colored?
Apoc Hedgie  [author] Apr 8 @ 11:12am 
I know how to start up hammer and hit the compile button, other than that it's pretty alien to me.
Køzmík Apr 8 @ 9:49am 
@Apoc:Heh, at least something then nothing. Love to see how you guys made this replica. I wish Source was actually supporting fur particles. Oh, and also models with their eyes open, so people wouldnt go shouting "WHERE DA FUCK IS THEIR EYES??!??". Read the description first lol. By the way, this may sound stupid, but do you have any experience with Hammer?
Apoc Hedgie  [author] Apr 8 @ 6:11am 
That's basically right, it's super-high poly because of that too, it also uses more and more alpha on each layer as it feathers out. It's basically as close as we could get.
Køzmík Apr 8 @ 3:49am 
Just wondering how you made that Werehog fur replica? Because Source doesn't support fur particles. While playing around with it in Garry's Mod, I noticed a one intresting thing. To make it look like fur, it looks like you've copied a layer and pasted another one above it, but in Model Viewer I didn't found that layer. Whats the trick?