71 ratings
FoTS Artillery Tweaks V.3
Tags: Mod
File Size
71.064 MB
Oct 28, 2012 @ 4:53am
Feb 1 @ 10:44am
2 Change Notes ( view )

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FoTS Artillery Tweaks V.3

FoTS Artillery Tweaks V.3 - Tweak Overhaul
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FOTS Artillery Tweaks v.3
-Increase Parrott and Armstrong Guns Range to 750, but with a small decrease in accuracy and reload time
-Decrease Wooden Cannon Range to 400
-Increase Parrott and Armstrong Pulling Horse to 6. Realistically, 2 Horse wouldn't be strong enough. Gameplay wise, better mobility for Artillery.
-Orbital Artillery Fix
Long Range Fire Support now come in shallower angle, not Orbital like Vanilla.(Vanilla 60 degrees, Tweaked to 30 degrees)
-Parrott and Armstrong Gun Maximum Elevation Reduced
Now Fires in Shallower Angle.
-Combined Artillery Train HP Reduced
From 50 to 15, easier to kill
Check My Other Mods by Clicking the Link above The Mod's Title: The Yogi's Worskhop.
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The_Yogi  [author] Mar 4 @ 7:14am 
Damn Mod Manager fails updating all the time...
The_Yogi  [author] Feb 1 @ 11:24am 
- Canister Shot reverted back into Shrapnel Shot
- New 6 Horse Gun Train that do not gallop for Parrots and Armstrongs
- Reduce Combined Artillery Train HP from 50 to 15, easier to kill
sabasNL Aug 9, 2014 @ 6:53pm 
Would love this mod without the removal of the shrapnel shots.
[TFM] bh5496 Mar 7, 2014 @ 5:02pm 
why not just keep shrapnel shot and add canister?
The_Yogi  [author] Jan 28, 2014 @ 8:52am 
Answer in 100pdr Thread. Need Rebuild.
Demon Odie Jan 26, 2014 @ 10:05am 
Love the 100 Prd Arty Mod Yogi, but your mod is broken friend. when you unleash the first round of awesome and they go to re-load the gun's it freeze/crashes the game. I have tried trouble shooting to see if its clashing with other Mods and it is not. I dont think it has anything to do with graphic's as Im running this this game on a GTX Titan with direct x 11 and the game runs smoothly. hope you fix this mod soon, keep up the good work
Dohnny Jepp Jan 3, 2014 @ 3:32pm 
Highduke Oct 4, 2013 @ 3:36pm 
Pretty good
Vanir McNukem Aug 27, 2013 @ 9:09pm 
Great mod, but i noticed that spear-men throwing torches at gates make cannon sounds... very distracting.
Toast Mar 28, 2013 @ 11:46am 
Why did you replace shrapnel shells with canister shot? Historically, canister was somewhat outdated by the 1860s and shells were in widespread use. In terms of gameplay, there's more than enough short-tomedium-range firepower on the line already.