Total War: SHOGUN 2

Total War: SHOGUN 2

76 ratings
FoTS Artillery Tweaks V.3
 
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Tags: Mod
File Size
Posted
Updated
0.008 MB
Oct 28, 2012 @ 4:53am
Aug 14, 2015 @ 1:34am
4 Change Notes ( view )

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FoTS Artillery Tweaks V.3

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Description
FoTS Artillery Tweaks V.3 - Tweak Overhaul
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FOTS Artillery Tweaks v.3
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Changelog:
-Increase Parrott and Armstrong Guns Range to 750, but with a small decrease in accuracy and reload time
-Decrease Wooden Cannon Range to 400
-Increase Parrott and Armstrong Pulling Horse to 6. Realistically, 2 Horse wouldn't be strong enough. Gameplay wise, better mobility for Artillery.
-Orbital Artillery Fix
Long Range Fire Support now come in shallower angle, not Orbital like Vanilla.(Vanilla 60 degrees, Tweaked to 30 degrees)
-Parrott and Armstrong Gun Maximum Elevation Reduced
Now Fires in Shallower Angle.
-Combined Artillery Train HP Reduced
From 50 to 15, easier to kill
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Check My other Mods Here
by Clicking the Link above The Mod's Title: The Yogi's Worskhop.
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39 Comments
The_Yogi  [author] Aug 14, 2015 @ 1:34am 
UPDATE
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Fixed Crashing at Startup
The_Yogi  [author] Aug 13, 2015 @ 3:21pm 
I'll give it a check. Does FoTS Artillery Unit Pack T1 or T2 crash too?
SPC Tanto1994 Aug 13, 2015 @ 2:24pm 
makes game crash on startup
s_baracael Jul 7, 2015 @ 2:28am 
very nice mod.. but only today 7/7/15 its making my game crash.. is there any update? thanks
CatnamedMittens Jun 15, 2015 @ 3:34pm 
Well, thanks.
The_Yogi  [author] Jun 15, 2015 @ 12:35am 
Nah, thats okay. Its kinda modders job to circumvent engine issues with something else that may counteract that
CatnamedMittens Jun 13, 2015 @ 12:00pm 
Don't worry about it, I think it's an engine issue. I'm sorry for bothering you.
The_Yogi  [author] Jun 13, 2015 @ 7:11am 
I'm still perplexed on why artillery alyways shoot the leftmost men.
CatnamedMittens Jun 11, 2015 @ 5:01pm 
Do you know if its possible to fix artillery from shooting at a specific side of a units i.e left?
The_Yogi  [author] Mar 4, 2015 @ 7:14am 
Damn Mod Manager fails updating all the time...