Serious Sam 3: BFE

Serious Sam 3: BFE

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Maroon
   
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Game Mode: Survival
File Size
Posted
Updated
85.728 MB
Oct 27, 2012 @ 11:27am
Nov 2, 2012 @ 7:03pm
1 Change Note ( view )

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Maroon

Description
[Sethon; Delta CMa, Year 2105]

EDF fleet is in full retreat back to Epsilon CMa, leaving a dozen of soldiers stranded on the land of ancient alien civilization, which is now considered an enemy territory.

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Version 1.01b
-Fixed thumbnail file not loading in the menu and causing game to crash
-Different files are used for ammo crates, to avoid problems with Solais' Ultimate Resource Pack
-hotfixed entities using non-existent resource
-finalized mesh files are temporarily replaced by non-finalized ones since the former refused to open in-game causing it to stuck on black screen

Seriously! Forum Thread: http://forums.seriouszone.com/showthread.php?p=998995

Thanks to:
Finzy - for constructive criticism and a few suggestions
Solais - some tips and help, custom ammo refill crates
21 Comments
PATRICK™ Nov 3, 2012 @ 3:43pm 
Ahora si funciona a la perfeccion!, felicidades y muchas gracias!!.
nillimit  [author] Nov 2, 2012 @ 8:32pm 
Thx. Yeah, that'd be cool.
Δsshole™ Nov 2, 2012 @ 7:30pm 
So once you begin releasing new maps, I'll be happy to test them for you every now and then.
Δsshole™ Nov 2, 2012 @ 7:29pm 
Update: It's working now, and the map looks gorgeous. Congratulations, you've earned yourself a follower.
nillimit  [author] Nov 2, 2012 @ 7:06pm 
Nah, those are finalized meshes, I'm surprised they're actually broken. Actually, I'm surprised by each bug you're finding. I still got non-finalized files on my HDD, it took me a minute to replace them all.

Due to reasons I can't properly test if my map is actually running fine as if I just downloaded it from Workshop, thus so much problems you all are getting.

Now if this revision doesn't work either I'll tick this map hidden and do some serious testing, but now I can only reupload this with finalized files replaced by editable ones

and again, sorry, I kinda feel ashamed that all these bugs have appeared only after workshop went live.
Δsshole™ Nov 2, 2012 @ 6:26pm 
Now all of a sudden, I'm getting this shit from the console.

"'Content/SeriousSam3/Models/TheFrontier_Demo2/terrain/meshes/island_base.bmf' isn't signed with sufficient credidentials (OFFICIAL)"

"Stream is signed with insufficient credidentials. (Content/SeriousSam3/Models/TheFrontier_Demo2/terrain/meshes/island_base.bmf)"

I'm heavily afraid that you're gonna have to do some heavy fixing and release it as Version 1.02. I'm sorry that you have to go through all this.
Muleke_Trairao Nov 2, 2012 @ 5:47pm 
Yeah i have the same problem as Alex :s
PATRICK™ Nov 2, 2012 @ 4:51pm 
no funciona, se queda la pantalla en negro / not work, the screen stays black
nillimit  [author] Nov 2, 2012 @ 4:45pm 
that one? huh, that's a custom enemy of mine that was in the making for this map but I scratched it, they never made it even to pre-Workshop release.
strange thing is nobody ever reported that, you're the only of about 150 people who has that kind of error.
fakeedit: no wait, one entity with it is still there, sorry :/
fakeedit 2: fixed. sorry for the inconvinience.
Δsshole™ Nov 2, 2012 @ 2:46pm 
Okay, the two things that stood out in the console were as follows:

"Code guard was activated due to application malfunction. Please report".

"Cannot open file Content/SeriousSam3/Databases/Puppets/Enemies/Arachnoid_General_Rocketeer.ep"