The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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0.173 MB
Feb 12, 2012 @ 5:17am
Aug 16, 2014 @ 4:13am
22 Change Notes ( view )

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Description
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Important Notes:
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Various merchants stock these spells. Phinis Gestor at the College stocks the most powerful, but you must be a high enough level to see them. If you're still not seeing them, make sure "More Summonables" is loaded last in the data list.
This mod is fully compatible with Dawnguard but does not require it.
To download, click "Subscribe" and start your game.
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About the Mod
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I found vanilla conjuration a bit disappointing because there were so few summons, and they weren't particularly interesting. So I decided to liven things up by making it possible to conjure 98 new summonables, including virtually all creatures, automatons, all ranks of dremora, draugr, vampires and falmer, and robotic dwemer soldiers. Almost all of them are pictured here.

I've done my best to balance these well. It is fairly costly to buy the entire collection, and the mana cost for them is fairly steep. Balance seems comparable to vanilla spells for now, but any feedback on balance improvements is very much welcome.

Dual-summoning still extends the duration of every one of these, and they can all be dismissed using bound weaponry. Each spell is available as a tome from vendors that normally stock them - so some vendors and court wizards for lower-medium difficulty, and Phinis Gestor at the College of Winterhold for the harder stuff. They all level with the player, so if you like a particular summon, it should remain useful to some degree for the rest of the game.

NPC variants of the spells have also been added to the NPC conjuration spell list. Any NPCs which used summons in vanilla should now be able to use these. Sadly, the developers only gave a very small number of NPCs this ability, but I'm working on this. Expect to see a fair bit more variety in NPC's summons in future.

Also - a quick note: wisps and one or two other creatures drop ice piles when they die. They are purely visual and cannot be looted, but may not vanish over time unless you have a mod like the Unofficial Skyrim Patch: http://steamcommunity.com/sharedfiles/filedetails/?id=21296

I frequently update this, so subscribe and check back often if you're interested.
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Planned:
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Forsworn
Dragons
More Thralls
More Humanoids
More widespread use of Conjuration by NPCs
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Most Recent Update
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v0.098G - 14-08-16

Reduced mana cost of low-level spells.
Fixed Summon Spriggan spell having wrong conjuration perk level (formerly novice, now apprentice).
Fixed typos in descriptions of permanent summons.
Fixed typo in name of Skeleton Berserker.
Fixed typo is description of Dremora V.
Fixed Dwemer Sphere II tome teaching the wrong spell.
Renamed Summon Spriggan Matron -> Summon Spriggan II (in line with other naming trends).
Renamed Greybeard -> Greybeard Spirit on request for lore reasons.
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Current Spells (Summonable's Level)
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Novice:
Summon Chicken (1)
Summon Cow (1)
Summon Dog (1)
Summon Deer (1)
Summon Elk (1)
Summon Fox (1)
Summon Rabbit (1)
Summon Skeever (1)
Summon Mudcrab (1)
Summon Spider (1)
Summon Familiar (1)
Summon Wisp (1)
Summon Swarm (1)
Summon Draugr (1)
Summon Draugr Archer (1)
Summon Vampire Fledgling (1)
Summon Large Mudcrab (2)
Summon Skeleton (3)
Summon Giant Mudcrab (3)
Summon Horker (3)
Summon Snow Spider (3)

Apprentice:
Summon Skeleton Warrior (5)
Summon Wisp Shade (5)
Summon Flame Atronach (5)
Summon Dremora Churl (6)
Summon Dremora Churl Warlock (6)
Summon Restless Draugr (6)
Summon Restless Draugr Mage (6)
Summon Ice Wolf (6)
Summon Large Spider (6)
Summon Sabre Cat (6)
Summon Skeleton Beserker (6)
Summon Dwemer Spider Worker (6)
Summon Vampire (6)
Summon Skeleton Archer (8)
Summon Spriggan (8)
Summon Large Snow Spider (8)
Summon Falmer (9)
Summon Falmer Shaman (9)
Summon Ice Wraith (9)

Adept:
Summon Snowy Sabre Cat (11)
Summon Bear (12)
Summon Chaurus (12)
Summon Dremora Caitiff (12)
Summon Dremora Caitiff Warlock (12)
Summon Dwemer Spider (12)
Summon Blooded Vampire (12)
Summon Dremora Wight (13)
Summon Dremora Wight Mage (13)
Summon Giant Spider (14)
Summon Troll (14)
Summon Falmer Skulker (15)
Summon Falmer Skulker Shaman (15)
Summon Dwemer Spider Guardian (16)
Summon Frost Atronach (16)
Summon Dwemer Sphere (16)
Summon Cave Bear (16)
Summon Giant Snow Spider (17)
Summon Spriggan Matron (18)
Summon Dremora Kynval (19)
Summon Dremora Kynval Warlock (19)
Summon Chaurus Reaper (20)
Summon Snow Bear (20)
Summon Hagraven (20)
Summon Vampire Mistwalker (20)
Summon Draugr Scourge (21)
Summon Draugr Scourge Mage (21)
Summon Frost Troll (22)
Summon Falmer Gloomlurker (22)
Summon Falmer Gloomlurker Shaman (22)
Summon Dwemer Sphere Guardian (24)
Summon Dwemer Steam Walker (24)
Summon Corrupted Warrior (25)
Summon Dremora Kynreeve (27)
Summon Dremora Kynreeve Warlock (27)
Summon Wisp Mother (28)
Summon Vampire Nightstalker (28)

Expert:
Summon Dwemer Sphere Master (30)
Summon Falmer Nightprowler (30)
Summon Falmer Nightprowler Shaman (30)
Summon Draugr Deathlord (30)
Summon Storm Atronach (30)
Summon Corrupted Archer (31)
Summon Dwemer Steam Guardian (30)
Summon Magical Anomaly (32)
Summon Dwemer Soldier (35)
Summon Dremora Markynaz (36)
Summon Dremora Markynaz Warlock (36)

Master:
Summon Ancient Vampire (38)
Summon Falmer Shadowmaster (38)
Summon Falmer Shadowmaster Shaman (38)
Summon Dwemer Steam Colossus (40)
Summon Falmer Prince (Thrall) (44)
Summon Draugr Death Overlord (Thrall) (45)
Summon Dwemer Guardian (Thrall) (45)
Summon Drake (Flightless Dragon) (45)
Summon Dremora Lord (Thrall) (46)
Summon Dremora Valkynaz (46)
Summon Dremora Valkynaz Warlock (46)
Summon Volkihar Vampire (48)
Summon Dragon Priest (50)
Summon Volkihar Vampire Master (Thrall) (53)
Summon Greybeard (55)
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536 Comments
SKYarroW12 Jul 4 @ 6:36pm 
Forsome reason not all the spells are coming up for me. Any advise?
Also, if i change the originals Draugr Death Overlord stats, will they affect the summoned version? or are they different things?
I am wondering which are the most powerful summons of this. So far i found Draugrs Death Overlords to be incredibly Effective Dremora lords... Not so much.
Le Prêtre Apr 13 @ 12:03pm 
can you try to do a summon giant ? :)
orsowox Mar 22 @ 6:57pm 
I love the idea, but I agree that vanilla prices should not be changed and that the new spell prices should stay around the vanilla range as well. Also, is there a possibility for an MCM menu that toggles available spell tomes? Not all of these summons seem very lore-friendly.
armybrats3✨ Mar 19 @ 9:09pm 
this mod adds the prices of vanilla conjuration spells off the charts(vanilla wolf =264)modded version=462(vanilla flame atronach=272to310)modded version=653.WHAT THE HECK. im not saying I hate the mod,im just asking if you could please lower the prices of vanilla game spells
♀ Sasha Pines SkinUp.gg Nov 26, 2016 @ 11:41pm 
where can i get the expert spell and above ?
Metacide  [author] Nov 1, 2016 @ 12:21pm 
Top-level spells for most types last indefinitely, like thralls.
TrumpLover Nov 1, 2016 @ 12:21am 
any chance there can be an increased duration of the summons or like an added perk to help them last longer i just cant stand that they last only one min besides that i love this mod
Metacide  [author] Oct 26, 2016 @ 12:21am 
I'll look into it, and for the enhanced edition on PC too.