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Designed for Danger Part 4
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24.595 MB
Oct 25, 2012 @ 9:35am
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In 1 collection by Puddy
Designed for Danger Campaign
8 items
Description
Part 4 / 8
To preserve Designed for Dangers pacing and storyline it is recommended that you play the maps in order. Collection can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=104612418

More information can be found at www.designedfordanger.com!
61 Comments
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Johohohon 15 hours ago 
Explosion day!
Infearmal 19 hours ago 
Done in 3 minutes. you should probably put more turrets. :(
http://steamcommunity.com/sharedfiles/filedetails/?id=283523435
scpgovernment Jul 8 @ 4:47pm 
i dont understand how to get to the top of the chamber without deactivating the light bridge :(
TORAK Jun 30 @ 10:53am 
last walking part is a wate of time.
Rog Apr 7 @ 3:57pm 
Part 4 ****SPOILER**** I had to ultimately use the exploit? where you can inch up a wall by repeately throwing the blue portal slightly higher on the opposite wall until you've gotten to the top. By the time you get to the top you're already in range of the turrets, but you're close enough that you can quickly race behind them and knock them down. I couldnt figure out another way to reach the top without getting shot to death.
Snax_- Mar 20 @ 8:38pm 
Adventure.
joshuav Dec 2, 2013 @ 1:50pm 
Nice!
Jesusaurus Sep 30, 2013 @ 5:54am 
>Homicidal she-robot

I chuckled. Thank you.
zilonline Sep 29, 2013 @ 2:52am 
Sorry but this level doesn't finish.. a the end I get stuck in a room where the sign says 'Adventure Chamber 4/5', I go in and can't get out and the level does not finish.
Lythar Sep 8, 2013 @ 11:26am 
For this particular map, I actually had some trouble, and this was the first time I actually noclipped to get to a platform to push the button. I then felt bad, and attempted it legitimately, and succeeded, so I just want to thank the maker for giving me some puzzles that were actually CHALLENGING. I've played all of the normal puzzles too much, they're kinda easy now lol.