1843 ratings
Excellent Partnership 2 - Conversion
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Oct 24, 2012 @ 5:40pm
Jun 8 @ 7:53pm
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In 1 collection by wildgoosespeeder
Excellent Partnership
6 items
Description
Simple teamwork excercise with a light bridge.

Portal placements should now be fixed. No more headaches when you know what to do!
15 Comments
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wildgoosespeeder  [author] Jun 8 @ 7:54pm 
Updated. The comment I made April 16, 2013, no longer the issue.
wildgoosespeeder  [author] Jun 8 @ 7:22pm 
I got to update my 6 coop maps with magnet portals using BEE2.
Kitty_Hips Jun 8 @ 4:58pm 
The pad by the turrents needs a portal and it isnt popping for me so i cant complete the test... Glitch? Too small?
moneykid Dec 29, 2013 @ 1:42pm 
awesome sauce
Repelsteeltje Dec 24, 2013 @ 3:38am 
As for fun I guess? Can't even take it through the exit without that fizzler I think.
wildgoosespeeder  [author] Dec 23, 2013 @ 8:56pm 
@Repelsteeltje
Trap the companion cube. >:)
Repelsteeltje Dec 23, 2013 @ 3:00pm 
Nice. What about this fizzler? What is it supposed to do?
wildgoosespeeder  [author] Apr 16, 2013 @ 12:28am 
Can't place portals? I KNOW. The in-game editor doesn't have any entity to rotate portals like in some official puzzles in the story mode.The lights in the corner give a subtle hint where to be to be able to place portals.
Filip Apr 12, 2013 @ 2:29pm 
You've made that surface on the roof, next to the gunners too small, making it not possible to place portal
AlphaSpaceWombat [FROG] Apr 5, 2013 @ 4:48am 
I saw your comment and yes, some of the portable surfaces don't work for some reason ... It would've been a great level had it been for those darn buggy portable surfaces. I do love the other levels in this collection thought, nothing wrong with them!