Garry's Mod

Garry's Mod

7,083 ratings
Lua Rollercoasters
Type: Vehicle, Tool, Addon
Tags: Fun, Build
Tags: Admin, Misc, Coop
File Size
3.441 MB
Oct 24, 2012 @ 3:22pm
Apr 19, 2014 @ 3:47pm
32 Change Notes ( view )

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Lua Rollercoasters

This is a fully lua-controlled rollercoaster addon. You create individual nodes, and a track (with the catmull-rom spline algorithm) is generated between them.

Facepunch thread:
The map in the video is gm_shadypeak
This also goes well with this map!

Frequently Asked Questions
Q: My tracks are all yellow and black, they look nothing like the pictures. What gives?
A: You need to update your clientside mesh. This can be done in the bottom of the supertool (the big update mesh button) or by running 'coaster_update_mesh' in your developer console.

Q: What's this whole 'Track ID' system? What's it for?
A: Every track you build has a specific ID associated with it. All nodes under the same track id are part of that entire coaster. This makes it easier to manage completely seperate coasters. Also, this let's you make carts go 'off da railz' onto another seperate track.

Q: When I save my tracks garry's in-game saver, my rollercoaster won't save with it!
A: Garry's save module doesn't save Entity networkvars correctly (or at all), which is crucial for the order in which the nodes are linked. Until he fixes that or makes it easier for someone to make do with it, you'll need to use the saving tab in the Supertool.

Q: How do I get my tracks to look wooden (or something else)?
A: In the Supertool, go to the furthest right tab, labeled settings. In this tab is a track type drop down list, showing Metal Track, Wooden, Simple, and (maybe!) a few others. Select which track type you want, click on your track, and rebuild the mesh. Tada!

Q: How do I vomit/scream?
A: While in a cart, press left click on your mouse to scream, and right click to vomit. Set coaster_cart_cooldown 0 on the server to remove the 'cooldown' between vomiting and screaming.

Q: I really want to contribute to the rollercoaster, or just see how certain things work. Is there an online repository I can access or upload to?
A: Yes! The entire addon is available on GitHub[], allowing you to fork it, edit it, and I can add your additions to the main addon.
Popular Discussions View All (21)
Jul 23 @ 12:38am
Jun 28 @ 2:21am
How to make loops and more
Dec 16, 2016 @ 4:27pm
Any New updates new tracks new suggestions and what do you want to see next
Hichigo Shirosaki
< >
NetherMind V 9 hours ago 
creates errors when i spawn a track node
DANJ16™ Jul 18 @ 7:21pm 
I love making them go over 100mph and then have them crash into each other! :)
kirstinvoss Jul 18 @ 7:29am 
how do u make it so the track twistes and how do u make it so it screws and how do u make it so it cal loop
Splinter Jul 7 @ 9:14pm 
it wont work
Awesomedude1000 Jun 23 @ 2:10pm 
Chicken Jun 14 @ 12:00pm 
What map did you use for the video?
Basswav3 May 17 @ 5:20pm 
how do u increse max nodes?
IceAndroid Apr 16 @ 3:25pm 

@lfo_tell Apr 8 @ 3:22am 
do u build theese cuz i thought u dident?
Bloodybanna Apr 6 @ 9:33pm 
worked for like two weeks and then it started doing whatever the fuck it wanted and no matter
if i set the track height it just set its own fucking height 0 Stars it is horrible