5161 ratings
Lua Rollercoasters
Type: Vehicle, Tool, Addon
Tags: Fun, Build
Tags: Admin, Misc, Coop
File Size:
3.441 MB
Oct 24, 2012 @ 3:22pm
Apr 19 @ 3:47pm
32 change notes ( view )
This is a fully lua-controlled rollercoaster addon. You create individual nodes, and a track (with the catmull-rom spline algorithm) is generated between them.

Facepunch thread: http://www.facepunch.com/showthread.php?t=1200443
The map in the video is gm_shadypeak
This also goes well with this map!

Frequently Asked Questions
Q: My tracks are all yellow and black, they look nothing like the pictures. What gives?
A: You need to update your clientside mesh. This can be done in the bottom of the supertool (the big update mesh button) or by running 'coaster_update_mesh' in your developer console.

Q: What's this whole 'Track ID' system? What's it for?
A: Every track you build has a specific ID associated with it. All nodes under the same track id are part of that entire coaster. This makes it easier to manage completely seperate coasters. Also, this let's you make carts go 'off da railz' onto another seperate track.

Q: When I save my tracks garry's in-game saver, my rollercoaster won't save with it!
A: Garry's save module doesn't save Entity networkvars correctly (or at all), which is crucial for the order in which the nodes are linked. Until he fixes that or makes it easier for someone to make do with it, you'll need to use the saving tab in the Supertool.

Q: How do I get my tracks to look wooden (or something else)?
A: In the Supertool, go to the furthest right tab, labeled settings. In this tab is a track type drop down list, showing Metal Track, Wooden, Simple, and (maybe!) a few others. Select which track type you want, click on your track, and rebuild the mesh. Tada!

Q: How do I vomit/scream?
A: While in a cart, press left click on your mouse to scream, and right click to vomit. Set coaster_cart_cooldown 0 on the server to remove the 'cooldown' between vomiting and screaming.

Q: I really want to contribute to the rollercoaster, or just see how certain things work. Is there an online repository I can access or upload to?
A: Yes! The entire addon is available on GitHub[github.com], allowing you to fork it, edit it, and I can add your additions to the main addon.
Popular Discussions View All (7)
Jun 19 @ 3:10pm
Deletion of Nodes Crashes Game
Sep 16 @ 7:14pm
Cart Falling of the tracks
Jun 8 @ 4:45pm
Cars blowing up...
< >
coopjmz Dec 17 @ 5:29am 
Any tutorial video?
frenchfryking Nov 26 @ 2:16pm 
what's the throw up thing?
BallisticBiscuit Nov 24 @ 7:05pm 
Sorry to annoy you, but i was just wondering how to make a perfect landing onto another
track like in the video.

Sincrely, Biscuit
BallisticBiscuit Nov 24 @ 7:02pm 
Whenever i try to loop my tracks, the cart falls off when it comes back to start.

Can Anyone Help Me?

Sincrely, Buiscit
Cob on the corn Nov 18 @ 12:32pm 
Question! how do i connect the rollercoaster from the star to the end?
when i make a rollercoaster, it wont connect to the end.
Zachp0622 Nov 18 @ 10:58am 
When ever i get the Normal Track it selects the chained track
Zachp0622 Nov 18 @ 10:48am 
THere is alot of stuff wrong with this mod...
i make bigger space roller high drop max speed
Catmin Nov 11 @ 5:47pm 
I can't spawn other peoples coasters
Kevister Nov 6 @ 8:07pm 
How do I get the cart to stay until i get in and then go when I press the key?