Garry's Mod

Garry's Mod

6,950 ratings
Lua Rollercoasters
Type: Vehicle, Tool, Addon
Tags: Fun, Build
Tags: Admin, Misc, Coop
File Size
3.441 MB
Oct 24, 2012 @ 3:22pm
Apr 19, 2014 @ 3:47pm
32 Change Notes ( view )

Subscribe to download
Lua Rollercoasters

This is a fully lua-controlled rollercoaster addon. You create individual nodes, and a track (with the catmull-rom spline algorithm) is generated between them.

Facepunch thread:
The map in the video is gm_shadypeak
This also goes well with this map!

Frequently Asked Questions
Q: My tracks are all yellow and black, they look nothing like the pictures. What gives?
A: You need to update your clientside mesh. This can be done in the bottom of the supertool (the big update mesh button) or by running 'coaster_update_mesh' in your developer console.

Q: What's this whole 'Track ID' system? What's it for?
A: Every track you build has a specific ID associated with it. All nodes under the same track id are part of that entire coaster. This makes it easier to manage completely seperate coasters. Also, this let's you make carts go 'off da railz' onto another seperate track.

Q: When I save my tracks garry's in-game saver, my rollercoaster won't save with it!
A: Garry's save module doesn't save Entity networkvars correctly (or at all), which is crucial for the order in which the nodes are linked. Until he fixes that or makes it easier for someone to make do with it, you'll need to use the saving tab in the Supertool.

Q: How do I get my tracks to look wooden (or something else)?
A: In the Supertool, go to the furthest right tab, labeled settings. In this tab is a track type drop down list, showing Metal Track, Wooden, Simple, and (maybe!) a few others. Select which track type you want, click on your track, and rebuild the mesh. Tada!

Q: How do I vomit/scream?
A: While in a cart, press left click on your mouse to scream, and right click to vomit. Set coaster_cart_cooldown 0 on the server to remove the 'cooldown' between vomiting and screaming.

Q: I really want to contribute to the rollercoaster, or just see how certain things work. Is there an online repository I can access or upload to?
A: Yes! The entire addon is available on GitHub[], allowing you to fork it, edit it, and I can add your additions to the main addon.
Popular Discussions View All (20)
Mar 19 @ 1:15pm
Mar 26 @ 8:59pm
How to make loops and more
Dec 16, 2016 @ 4:27pm
Any New updates new tracks new suggestions and what do you want to see next
< >
Dr. Spyper Mar 10 @ 5:16pm 
i once made a roller coaster so fast it didnt touch the track. anywho i congragulate you on your mod.
danny12101 Mar 3 @ 2:55pm 
just like from roller coaster tycoon 3.
JAWS Feb 26 @ 11:51pm 
MATOKING123 Feb 25 @ 7:09pm 
how i download it?
палка сука Feb 25 @ 1:28pm 
open rct2 for gmod 13
A_Mutant_Peanut Feb 23 @ 6:39pm 
[Lua Rollercoasters] gamemodes/sandbox/entities/weapons/gmod_tool/stool.lua:103: attempt to index a nil value
1. GetOwner - gamemodes/sandbox/entities/weapons/gmod_tool/stool.lua:103
2. GetClientInfo - gamemodes/sandbox/entities/weapons/gmod_tool/stool.lua:80
3. GetCurrentTab - lua/weapons/gmod_tool/stools/coaster_supertool.lua:82
4. Holster - lua/weapons/gmod_tool/stools/coaster_supertool.lua:74
5. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:261
any ideas?
Defalt Feb 23 @ 2:48pm 
[Lua Rollercoasters] lua/autorun/coastermanager.lua:433: attempt to index field 'halo' (a nil value)
1. v - lua/autorun/coastermanager.lua:433
2. Run - lua/includes/modules/hook.lua:84
3. v - lua/includes/modules/halo.lua:148
4. unknown - lua/includes/modules/hook.lua:84
Rye-Rye99 Feb 20 @ 4:53pm 
Just a few questions:

- How do I make the track connect back to the start?
- How do I make it go upside down?
- How come when I change the track settings, it still comes out as the grey metal track every time? I did the 'coaster_update_mesh' but it didn't do anything.
Chadtronic Feb 17 @ 2:52pm 
This is literally the best mod IVE EVER HAD!!!
ciberbull Feb 1 @ 8:29am 
@colemoynihan24 im getting the same error