Garry's Mod

Garry's Mod

4,878 ratings
gm_Isles
 
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Type: Map, Addon
File Size
Posted
10.560 MB
Oct 24, 2012 @ 12:48pm
1 Change Note ( view )

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gm_Isles

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In 1 collection by SuspiciouslyAwesome
Freakrules' Mappack
11 items
Description



Features:

4 different Islands
All Buildings detailed & enterable
Big watersurface & airspace
AI- Noding optimal NPC-Pathfinding
HDR- compiled
Several Eastereggs (...inducing zombie traumata. Well, you'll see...)
Popular Discussions View All (2)
17
Mar 20 @ 5:22pm
EASTER EGGS
Friedrich Shpetzälfötzen
1
Aug 24 @ 3:24pm
Jumpscare?
Loopy
< >
107 Comments
NeverFearTheStorms Nov 4 @ 5:27pm 
Cool isles
[empty nickname] Sep 18 @ 3:36pm 
standed deep!!!
The Frankster Feb 28 @ 10:07am 
some of the nodes need to be connected
Ginger German Jan 29 @ 9:04am 
One of the sides of the skybox keeps being lighter than the others. Is there a solution?
dUne Jan 3 @ 2:25pm 
I placed a SLAM behind me then turned off the light. Boom.
Gatrnerd Jan 3 @ 1:47pm 
If you want an actual jumpscare, there's a spacebuild map with a desert world with a temple in it. Go inside, touch the artifact and a lot of Fast Zombies spawn. Now that is an actual jumpscare.
SuspiciouslyAwesome  [author] Jan 3 @ 1:38am 
Because it's fun and it's actually not even a jumpscare. Initially I wanted to use one of the screaming fast zombies. THAT would have been a jumpscare. So stop being so sensitive about this. If you cant handle it, dont play it, but I'm not going through the lengthy process of changing and re-compiling the map because some kids are afraid of a single slow zombie the dark.
But feel free to play all of my other map, they all have zero zombies in them
ᏩŋØℳᏕҜᎥ Jan 2 @ 3:46pm 
i got a question why dont you want to remove it? or make another map that it dosent has it
dUne Dec 21, 2016 @ 8:07pm 
The jumpscare isn't even scary, probably because is was fighting Combine.
Hank Dec 12, 2016 @ 1:55pm 
Right under the lighthouse is the jumpscare.