Garry's Mod

Garry's Mod

431 ratings
Type: Tool, Addon
Tags: Build
File Size
0.001 MB
Oct 24, 2012 @ 12:36pm
Aug 7, 2013 @ 9:42am
3 Change Notes ( view )

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A parenting tool to parent muliple props with only a few clicks.

Changelog: nothing yet!

Parenting is when the game engine locks one entity's movement to another. It is absolutely secure, unlike welding, and causes significantly less lag.

Disclaimer: This addon was not made by me, only repaired to work in Garrysmod 13
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this doesnt work vary well i try to do a select all on the car and it does nothing
it doesnt do anything on my other props too
[XTT] General Wrex  [author] Dec 14, 2016 @ 2:04pm 
@ACRONYM It should, it uses the parenting built into the game ;)
ACRONYM Oct 28, 2016 @ 10:37pm 
I build vehicles in sandbox, then use them on other servers, I have had experience with this tool and I am wondering if it will carry over to other servers without multi-parent
UberTheSnipper Sep 15, 2015 @ 3:46am 
You are the first one to actually tell me what a multi parent tool is. Thank you.
ShadowClaw Apr 25, 2015 @ 12:42am 
So, there is a funny bug. You cannot parent one prop twice, or it causes the game to crash. So, basically, you build the entire contraption first, THEN parent it. Don't use it halfway. XD
-InV- Glitterpaws Aug 1, 2014 @ 4:19pm 
to those of you having issues with advanced duplicator, adv dupe does not respect parrenting. save your contraptions BEFORE parrenting them!
Hervé PANARRO Jun 16, 2014 @ 5:45pm 
I love it. But I have a question: have you made something to convert prop_physics and prop_physics_multiplayer into prop_dynamic?
I have serious explainations for the physics problem.
THE TRASH-MAN Nov 23, 2013 @ 2:43pm 
ok so I started to get into cars and stuff and I noticed that when I dupe my car the engine just falls apart then the car spazzes out then the server sometimes even my game crashes
A pissed off turtle Nov 7, 2013 @ 2:15am 
I put this on my server but there's no menu. Please help; it's very important.
[XTT] General Wrex  [author] Oct 8, 2013 @ 10:29pm