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Zoom Player
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Posted:
Updated:
Oct 22, 2012 @ 3:06pm
Apr 7 @ 10:11am

View Zoom Player in the store

Store page
Recent Announcements View All (7)
Adding XBOX360 and XInput controller support
Announcing Zoom Player v8.7 beta 33
Description
Are you...
A Geek who loves to customize & tweak software?
A Gamer who loves watching videos in the best possible quality?
A PRO that needs a powerful media playback and presentation tool?
If you answered "yes", then Zoom Player was designed for you.

Read up on just some of the Zoom Player supported features & technologies :
  • A polished user interface (check the screenshots!) with no bloat!
  • The User-Interface is customizable to the extreme with hundreds of settings that control every aspect of the user experience.
  • Over 300 functions, all assignable to the keyboard, mouse or a remote control event.
  • Hardware accelerated video Decoding & DeInterlacing (DXVA, CUDA, QuickSync).
  • Hardware, GPU based high-quality image upscaling algorithms (Bicubic, Lanczos, Jinc), maxing out high-end gaming cards for best-in-class video image quality.
  • Digital Audio output over S/PDIF & HDMI Bit-Streaming to external receivers/amps.
  • An Install Center application which makes life easy by making decoding components consistently up to date (optional).
  • A fullscreen navigation interface, easily upgrading the PC into a full Home Theater experience.
  • A Command & Control API that works over TCP/IP (the internet), COM or WinAPI, providing access to custom mods you can create yourself.
  • Support for all popular (and most rare) media formats, including recent ones such as Dolby-TrueHD, WebM, OPUS, etc...

Still reading? Good, there's plenty more to come.
Popular Discussions View All (5)
8
Feb 19 @ 12:20pm
Licence and steam leys?
CRL.Gigamonk
7
Aug 28, 2013 @ 9:09am
BLU-RAY
MarcioSchaper
2
Jan 23 @ 12:37am
60hz/60 fps output
tekkendapiss
162 Comments
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bLight  [author] Apr 5 @ 9:08am 
Zoom Player Steam Edition has been released:
http://store.steampowered.com/app/269550

We will not be monitoring this page, please post your questions on the store's forum section.
bLight  [author] Mar 4 @ 3:19am 
We're getting close to a beta version of Zoom Player Steam Edition, hopefully this week.

The purpose of the beta is to test the Steam installation process which works very differently than a standard installer.

Beyond testing the installation procedure, the beta version will include initial and exclusive support for XInput devices such as the XBOX360 controller.
bLight  [author] Feb 12 @ 1:07pm 
Thanks Jonny!
JonnyƦedHed Feb 11 @ 3:58pm 
Zoom player is my fav video player.
bLight  [author] Feb 11 @ 3:11pm 
Just an FYI, I posted information on the XBOX360 controller support in the announcements section, along with a screenshot of an initial work design!
bLight  [author] Feb 11 @ 3:58am 
Shadrach:
Thanks you!

Little Kitten:
That is the plan more or less.
Shadrach Feb 9 @ 5:48am 
Forget VLC, MPC, WMP and the rest, Zoom is the best media player, hands down. The UI is very smooth and nice-looking compared to the rest of them that are to put it nicely, "UI disasters"...

Lots of features to tweak, and at the same time easy to use for newbs. No need to install codec packs, it automatically installs all codecs you need. Been using ZP for years, and use it for all video playback.
Little Kitten Feb 8 @ 2:23pm 
Maybe you can think of all kind of cool things like zoom in etc and let the users set the keys in the settings. like if you want to bind a key you can select from a list of actions. so can you bind the keys you want. maybe some want the play on the A button but some maybe on when you click on the stick. etc.

same for like maybe next file or previous file some want it on the buttons other on the RB/RT or LB/LT
bLight  [author] Feb 8 @ 2:20pm 
I need some input on how to best integrate the XInput controllers.
From what I can see, there are a fixed number of digital buttons, two analog buttons with which react to pressure and 2 sticks:
http://msdn.microsoft.com/en-us/library/windows/desktop/microsoft.directx_sdk.reference.xinput_gamepad%28v=vs.85%29.aspx

Assigning functions to the digital buttons would be easy, but what about the two analog buttons and the sticks, what should they do? I can think of a few cool things like zoom in on one button, zoom out on the other buttons and one of the sticks to pan.

I welcome other ideas and ideas for default function mapping for the digital keys.

P.S.
Does anyone know if the official Steam Controller is XInput compatible?
bLight  [author] Feb 6 @ 9:56am 
I received the XBOX360 controller, we'll begin adding native support for it soon.