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Fade Into Darkness
Platforms: PC, Mac
Languages: English
Players: Single-player
Oct 18, 2012 @ 12:06pm
Recent Announcements View All (1)
Maestro Interactive Games presents Fade Into Darkness.

The game is much darker than the video displays, it is brightened up for you to see more of the environment in a short demo

Fade Into Darkness is a first person adventure game. Experience a game that is heavily influenced in audio. Follow the rich and engrossing storyline through a unique 3D environment

Being played in first person, the game lets its players immerse themselves in a child's world all alone. This is a feeling we have all experienced to some degree, but Into Darkness, takes our familiarity and flips it on its head, creating a thrilling experience.

Faced between insanity and reality, the player faces creatures of darkness and environments and must distinguish between the two in order to defeat the darkness.

A vast, living environment with many areas to explore
Complex storyline that unfolds through players actions
High quality visuals and music with positional sounds and full voice acting in English

We are focusing our efforts on delivering a unique audio experience. We are using 3D positional sounds that will allow the player to figure out where items are in order to solve the puzzles in each room.

About us:
We are a team of developers with backgrounds in independent titles as well as various AAA titles

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mgg  [author] Dec 20, 2012 @ 1:43pm 
We are aware it is in a very early development stage, we will be having much more content posted in the next month or two.
Beetlejukes Nov 25, 2012 @ 8:23am 
I am not sure what to think of this. The concept sounds interesting, but the game is at such an early stage that I can't really tell where it is going.
鬼辣椒 Oct 22, 2012 @ 6:23am 
Two things one major and one minor.

One, what is the goal or story based on or is that still loosely being worked on?

Two, I'd recommend hiring an artist for your dev teams picture. I actually hesitated to even look at this game because I figured it was going to be another flash game. Not to be harsh but catching the eyes of people who can give feedback is just as important as keeping those who are interested in the game present as well.