The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

877 ratings
Warchief Stronghold
Category: Houses
File Size
0.266 MB
Oct 18, 2012 @ 3:53am
Oct 30, 2012 @ 3:16am
4 Change Notes ( view )

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Warchief Stronghold

My first upload! Feel free to leave a comment!

Adds a medium-sized defensible stronghold to the tundra of whiterun for the dragonborn to claim as his/her own.

What you get
A brutal good looking home in the tundra complete with a drawbridge, three watchtowers, many sharpened sticks, a house, a smithy and a dirtcellar for storage. Also contains all crafting stations.
The stronghold contains lots of weapon displays, bookshelves and non-respawning containers all placed in an immersive manner. No perfect rows of identical chests here (I hate those). The stronghold is fully navmeshed and companion-friendly, just dont tell your companion to wait outside the walls, raise the drawbridge and call on him/her. He/she might die if you do so. Because under the drawbridge is a hole with sharp pointy sticks. Beware.

PS: You have to kill a paranoid bandit chief who lives in the stronghold...

Latest skyrim patch.

Recommended mods
To enhance your experiance with homes in skyrim i recommend the following mods:
Unlimited bookshelves
Vanilla Mannequin Script Fix
Spouses Can Live Everywhere

For those of you who want guards and more bedrolls at the stronghold i can recommend using the following mods:
My Home Is Your Home - a mod for followers
Althirs Camping Tools - Portable Fire and Tent

Version 1.7
Bed now gives the Well Rested bonus.
Added 2 new dagger racks.
Added a journal with a little backstory.
Fixed some Z-fighting.

Version 1.6
Added a stable with its own exit.
Changed the look of the dagger rack in entrance to the house.
Added "Dragon furniture", dragons will now land on the stronghold.
Added dragon landingspots outside the stronghold preventing them from landing inside.
Edited the navmesh a bit.

Added small windshelter for 3 followers next to the house.
Added a haypile for followers to sleep in.
Added invisible furniture markers that sandbox followers will use.
Edited the navmesh a tiny bit.

Special thanks
Eldiabs for Modders Resource-Weapon Racks-Bookshelves-Plaques-Mannequins.
This guy saved me hours of work!

Alleywriter for his awesome review

Nexus version
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FireflyKnight85 Aug 4, 2017 @ 10:38am 
do i have to kill the friendly "paranoid bandit chief?" anyone tried making him a follower?
Pino Apr 26, 2017 @ 8:25am 
its perfect with follower can relax
✪ I Need Friends Apr 1, 2017 @ 2:27pm 
Now i really feel like a warchief ty so much
icyzelda Dec 2, 2016 @ 5:24am 
amazing. I walled up the place and spawned loads of imperials then had a bow fight...I'm not sure if the bandit guy was supposed to be friendly or not but he was so he lives for now...damn shame about that paranoia though lol
Canglam Sep 20, 2016 @ 2:24am 
The sounds outside are a great mix with the journal
zigeuner herz Mar 28, 2016 @ 8:17pm 
This is a permanent fixture in my load order for one of my orc's homes. Damn amazing job laying out a homey fort with a frontier feel to it. Thanks. :D
✪//st4r_fr4me_78\\✪ © Jan 15, 2016 @ 11:22am 
if this is your first mod god dame good
PotatoPC-MasterRace Dec 12, 2015 @ 10:47am 
How are we supposed to kill him? because he´s not attacking... is there quest giver to kill him or do we just have to go there and assault him?
R4z0r Nov 14, 2015 @ 5:19am 
I think this mod is one of the best player homes ever, good job!
Richard Cranium Sep 14, 2015 @ 11:09am 
I love how it's located at what appears to be the excat center of skyrim.