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Azorae's Pinpoint
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Oct 16, 2012 @ 8:18pm
Oct 16, 2012 @ 11:43pm
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In 1 collection by Azorae
Azorae's Grand Designs
22 items
Description
Building on the concepts used in "Pierce"

I'd like to thank everyone for the overwhelming postive feedback I've recieved on all of my chambers recently. Many people have been pointed my way by Mevious and I'm honored that many of you find my maps fun and challenging. Here's a little laser redirection puzzle I put together today, again, after Gig went through my "boneyard" of unfinished ideas - Enjoy! Possible aesthetic changes to come. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Designs, and follow my workshop page for more maps to come. Thanks!

Gig has made an advanced version of this map that can be found here.
37 Comments
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robin_z Jun 10 @ 11:31pm 
A very smart puzzle. Thanks for the clues, other players!
lfairban May 18 @ 3:30pm 
This one is very good! It took me quite a while to figure out.
z4rk Apr 11 @ 8:11am 
this was a very interesting map i found a few weird possibilities in it when i finally figured out what i was supposed to do by leaving the cube in the glass room i stopped the nonsense and figured out how to create the final link. this map took me a little while
ken.roberts Feb 19 @ 1:35am 
Masterful. Why? Because this map gave me fits - while all the while the solution was a piece of cake. 1 of every 10 maps has an "ahaaa" moment and I search for those. This had the "ahaaa" moment for me.
wildgoosespeeder Dec 5, 2013 @ 12:40pm 
Now that I think about it, I think you should try to create a demo/training room, if possible.
wildgoosespeeder Dec 5, 2013 @ 12:44am 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Had to look at a solution video by KennKong. I've never seen that done before quite like that so I didn't think to do that. I knew what needed to get done to activate the door, but getting there I couldn't quite get working right. I was in the ballpark, but not quite. I always overlook details like that. Great puzzle.

Try my SP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=192976369
Try my COOP map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
Snoodaard Nov 5, 2013 @ 11:21pm 
Love it, wish I could think up something like this :)
Loveless Aug 12, 2013 @ 6:44am 
Brilliant work.
Geneosis Jul 5, 2013 @ 11:07am 
Another clever laser map ^^ Took me a moment to figure out, but the solution was not too hard in the end ;)
Tony Kanoli Apr 20, 2013 @ 3:10pm 
Hints for those who are stuck

1 - You will need to bring the cube to the lower floor in order to correctly solve the puzzle (after you set everything up where it needs to be, you can always bring it back)

2 - Think about which portal you move when you want to raise the lift while standing on it. It doesn't make sense to keep the portal across from the laser beam as you can always re-apply that portal from above

3 - Use context. Why did the builder decide to use glass?