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Azorae's Pinpoint
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Oct 16, 2012 @ 8:18pm
Oct 16, 2012 @ 11:43pm
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Azorae's Grand Designs
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Description
Building on the concepts used in "Pierce"

I'd like to thank everyone for the overwhelming postive feedback I've recieved on all of my chambers recently. Many people have been pointed my way by Mevious and I'm honored that many of you find my maps fun and challenging. Here's a little laser redirection puzzle I put together today, again, after Gig went through my "boneyard" of unfinished ideas - Enjoy! Possible aesthetic changes to come. If you like this chamber, feel free to leave a comment and subscribe to a collection that includes all of my chambers, Azorae's Grand Designs, and follow my workshop page for more maps to come. Thanks!

Gig has made an advanced version of this map that can be found here.
42 Comments
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tu7650x Apr 17 @ 4:15pm 
Nice puzzle Azorae!! Quality stuff, the kind that forces the player to stop and think and plan ahead. Between you and Mevious and LoneWolf and others, we are getting the very best maps to play. Thank you guys for your tremendous work.
Richard L Apr 11 @ 10:33am 
I did manage to balance the cube on the upper stair and open the door.
akross.cs Mar 23 @ 8:53am 
soo cool
Petutski Mar 14 @ 12:57pm 
Excellent! Very tricky but ultimately clearly logical. Great fun, thanks!
Chelliste Oct 6, 2014 @ 5:08pm 
I thought I had found an exploit, by balancing the cube on the angled stairs in the top level. But no matter what I did, I couldn't get the beam to stay steady on the receptor for more than a second. The cube would settle slightly when I released it and the beam would end up a couple inches away from the receptor. Seemed like I could make it happen if I tried long enough, but it was getting frustrating and the intended solution was easier!
robin_z Jun 10, 2014 @ 11:31pm 
A very smart puzzle. Thanks for the clues, other players!
lfairban May 18, 2014 @ 3:30pm 
This one is very good! It took me quite a while to figure out.
z4rk Apr 11, 2014 @ 8:11am 
this was a very interesting map i found a few weird possibilities in it when i finally figured out what i was supposed to do by leaving the cube in the glass room i stopped the nonsense and figured out how to create the final link. this map took me a little while
ken.roberts Feb 19, 2014 @ 1:35am 
Masterful. Why? Because this map gave me fits - while all the while the solution was a piece of cake. 1 of every 10 maps has an "ahaaa" moment and I search for those. This had the "ahaaa" moment for me.
wildgoosespeeder Dec 5, 2013 @ 12:40pm 
Now that I think about it, I think you should try to create a demo/training room, if possible.