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Binary Labs 10: Final Chamber
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In 1 collection by NyanNyanKoneko
Binary Labs
10 items
Description
Difficulty: Hard.
About: This is the final chamber of the Binary Labs series. No ninja skills are required to finish the map, but by the time you're through, you will feel like a ninja nonetheless. Thank you for playing the Binary Labs series of test chambers.

Binary Labs Collection: http://steamcommunity.com/sharedfiles/filedetails/?id=102996088

Binary Labs is a series of single room test chambers as opposed to large, multi-chambered puzzles. So the focus is on the puzzles as opposed to navigation. Enjoy!

Note: I had to re-upload this due to a bug on Steam.
38 Comments
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Tyr Anasazi May 19 @ 2:24pm 
OMG that was tricky. Lots of cube/ball swapping, took quite a while to get my head wrapped around that. Very nice map.
¤Konstaa Sep 8, 2013 @ 5:24am 
Now that I watched the walkthrough I realised I did a lot of things differently. For example, I used orange gel + blue gel at the end
¤Konstaa Sep 8, 2013 @ 5:13am 
That was AMAZING. Best map I've ever played. It's kinda ironic though how you need to sacrifice your companion cube multiple times.
CORTO MALTESE Jul 14, 2013 @ 9:21am 
Congratulation for your excellent work.
Muaziz May 30, 2013 @ 8:40am 
Excellent overall. One thing that gave me trouble after getting the Companion Cube into the second room was figuring out what to do next. The order of things is far from obvious until you get past that second step.
cemulate May 24, 2013 @ 2:41pm 
I didn't use the orange gel, instead I simply kept a portal in the first room, put the other portal under the button, went through the portal to the first room, then moved the portal in the first room down into the pit and launched up through the floor of the other room to hit the button
temporarymanwastaken Mar 11, 2013 @ 5:16pm 
There's a small gap in the corner of the glass hall between the first and second rooms. From the inside, it faces the sometimes-angled panel above the water. It matters because I was able to re-enter the first room without destroying the companion cube by shooting through the gap from the second room to place a portal in the first room. Made it easier to get the blue gel, too.

Also, I didn't need the hard light bridge. As long as there's a cube on the button to raise the angled panel, it's possible to jump to it. I don't think that provided any shortcuts, though.
Insp. Gadget Dec 10, 2012 @ 11:07am 
As an addition to my previous post...

Yep, definitely did the blue gel+cube as intended but I took a weird way of getting there....I wound up taking it outside of the first room instead of bridging the two with portals. It worked but was harder...
Also, needing to switch those 2 boxes near the beginning was evil!

Insp. Gadget Dec 10, 2012 @ 11:00am 
Well, nice work!
The other 9 chambers were moderate...this one had me confused for quite a while.
I did not watch the hint video(s), but with that said I don't think I went through everything in the proper order...

I think I did the blue gel+cube as intended, but reading the other comments I probably backtracked a few times. Very satisfying to solve. Going to watch the videos now to see what I could have done better ;p
NyanNyanKoneko  [author] Dec 6, 2012 @ 2:06pm 
I designed all my levels to be as fair as possible to the player. While coming up with your own solutions is awesome, it's a bit cheap to design a puzzle where the only solution is hidden away in a separate area. But I definitely like your solution though! :)

Thanks for the suggestion.