Serious Sam 3: BFE

Serious Sam 3: BFE

64 ratings
No More Hitscan Cloned Soldiers and Technopolips
 
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0.090 MB
Oct 15, 2012 @ 1:22pm
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No More Hitscan Cloned Soldiers and Technopolips

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Description
This mod makes it so that the Cloned Soldier enemies and the Technopolip no longer shoot hitscan bullets. The Cloned Soldiers shoot lasers, while the Technopolip shoots rockets instead of bullets.
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16 Comments
slo Oct 21, 2015 @ 2:41pm 
Can you make a separate mod just for the soldiers?
slo Oct 21, 2015 @ 12:35am 
Finally I can unequip that boring-ass standard assault rifle.
DarkStarAngelo Aug 25, 2015 @ 6:56am 
I agree with artzplip, while I can deal with the technopolips, the rockets are by no means a solution to the hitscan problem since their rockets are powerful, with a pretty large radius and they always lean their shots into you. In a lot of ways, it's worse than their hitscan bullets. In this case you have to pick your poison between OP hitscan bullets or OP leaning rockets. If the hitscan ones were replaced with lasers then it would not be an issue at all.

I know this sounds like a rant but I really do hate the technopolips, they're the worst enemy in the game. You can't damage them with normal fire, they always have no issue dodging your shots and when you can hit them, they're always hitting you back and I just absolutely hate their guts.
artzpiip Aug 19, 2015 @ 1:31pm 
Sorry but technopolip's rockets don't replace the problem well. I think you should replace them with something that encourages you to fight in the open, not hide.
Firestorm Nov 11, 2013 @ 12:49pm 
Awesome Thank you for makeing this
Meister des langen Schwänze Apr 9, 2013 @ 7:13am 
Doggy you've never played a serious sam game I take it...
Corporal Punishment Mar 10, 2013 @ 7:22am 
Great mod. I'm sure it'll be even better if you get that mod that replaces the soldiers with zorgs. But I'm still constantly killed by technopolips. I thought the arachnoids were silly when you couldn't avoid there shots wherever you sidestep but then there're technopolips. I hate them so much.
Doggy Jan 14, 2013 @ 4:46am 
Really don't like the idea of replacing bullet-firing foes with lasers and rockets. Makes the whole thing look too silly, and gameplay way too easy.
Not once did I consider the so called "hit scan" enemies a problem in SS3. You could dodge shots just fine just by moving, and the actual damage gained from a single hit was veeery low, even on Hard.
Now, make the enemies shoot their original "bullet-projectiles" - that I could support.
Boxcutter Jan 1, 2013 @ 6:26am 
I would like to see soldiers and polips separated in different mods. Not a big fan of AoE that hits you through cover. Also, it seems to conflict with UFO mod, but maybe that's a fuck up on my part.
Andreyufa Dec 18, 2012 @ 6:10pm 
=)