45 ratings
No More Hitscan Arachnoids
File Size:
0.016 MB
Oct 15, 2012 @ 12:42pm
1 change note ( view )
This mod makes it so that Arachnoids fire dodgable lasers instead of hitscan bullets. Baby Arachnoid lasers to 7 damage per hit, while Red Arachnoid lasers do 9 per hit. This should make dealing with Arachnoids a lot more fun and easier.
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Uboa Noticed You Jun 8, 2013 @ 10:30pm 
I'll fave so I can check it out later
UA | MaxFalcon Apr 12, 2013 @ 10:52pm 
This is preferable to hitscan imo, because you can keep yourself in the action while fighting stuff, which brings forth different strategies while speeding up the game and giving you more to work with. Don't know why anyone would want to be forced to take cover in a game like Serious Sam, I think that kind of misses the point.
It would be nice if the lasers were a different color or something as well though, but either way it's still good. :P
benderman34 Jan 13, 2013 @ 5:51am 
wow headless
Vic Dec 9, 2012 @ 3:23pm 
I'd at least suggest changing the laser color, assuming that's possible. Red Arachnids could fire red lasers, while hatchlings could fire blue or purple ones. That'd definitely be more fitting.
Okusar Nov 5, 2012 @ 1:10pm 
I agree with Headless. I would subscribe in an instant if you could make them look like tracers but I'm not sold on the laser bolts.
Cpt. Moist Panties Nov 3, 2012 @ 12:40am 
Don't know how to feel about this. I like that they force you to take cover. But it's bullshit when you don't see them coming and can't tell where it's coming from. Are the lasers quick? If you make the speed so that it's VERY fast, but at the same time dodgable and manageable, then it's a go. It at least solves the issue of not knowing where the hell fire is coming from due to, well, being able to see something coming at you and being able to trace it.
springfield Nov 2, 2012 @ 12:40am 
I'll try it !
Headless Nov 1, 2012 @ 10:26pm 
I like that they shoot something dodgeable but I'm iffy on the lasers. Can you replace the laser with a tracer round while keeping the projectile speed? Did you keep their default machinegun sound or do they sound like lasers?