3007 ratings
Random Alternate Start
File Size:
0.215 MB
Oct 12, 2012 @ 11:11am
Oct 22, 2012 @ 12:27pm
9 change notes ( view )

Subscribe to download Random Alternate Start

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Be anyone you want to be. Choose from 21 different loadouts then get randomly thrown somewhere in the vast land of Skyrim. Will you end up in the royal court of Solitude's magnificent Blue Palace or will you end up at the bottom of a dark, dank, necromancer-infested mine shaft and have to fight your way up to the surface? With 463 starting locations (and more being added) you will never enter Skyrim the same way twice! What will your story be?

Random Alternate Start is even better when used with the Character Creation Overhaul mod: http://skyrim.nexusmods.com/mods/21587

- Choose from 21 class starting kits each with it's own semi-random loadout
- Start in one of 463+ locations in Skyrim after character creation
- The Main Quest thread can be picked up by investigating rumors of dragons near Helgen
- Very light footprint ensures clean integration with the main quest and maximum compatibility with other mods
- Best used alongside Character Creation Overhaul

Random Alternate Start is compatible with virtually all other mods, except for other alternate start/quickstart mods.

Subscribe through Steam Workshop, download using Nexus Mod Manager, or download manually and copy all files in the 'Data' folder to Skyrim's 'Data' folder then enable the 'Random Alternate Start.esp' file. Random Alternate Start should be at or near the top of your load order to avoid any mod conflicts.

To uninstall this mod, simply disable the 'Random Alternate Start.esp' file and delete all the related files from Skyrim's 'Data' folder.

- If you run into Hadvar or Ralof they may bring up references to the dragon attack at Helgen as if you had been there. This will be corrected in the next release.
- If you experience crashing, hanged loading screens, continuous loading, or broken dialog for the Whiterun Gate Guard or Jarl Balgruuf you need to move the "Random Alternate Start.esp" to the bottom of your load order.
- Memory intensive hair mods can also cause crashes at character generation.

Version 1.0.7 - Released October 22st, 2012
- Added new starting locations
- Added optional esp for old Riverwood CharGen location
- Changed CharGen location for faster loading and less memory usage
- Fixed Battle-Born Farm location (Thanks wolfslair)
- Removed Forelhost location (Thanks backtrace)
- Removed College of Winterhold location
Version 1.0.6 - Released October 19st, 2012
- Fixed Main Quest thread not starting in last version
Version 1.0.5 - Released October 19th, 2012
- Fixed crashes for users with memory issues caused by precaching character generation
- Fixed player not being able to move for a short period after spawning
- Added food to starting kits for users playing with hunger mods
Version 1.0.4 - Released October 13th, 2012
- Moved chargen location for people using Towns and Villages Enhanced (Thanks Yetibum and Meadowlark)
Version 1.0.3 - Released October 13th, 2012
- Fixed some mod conflicts (Thanks diamok)
Version 1.0.2 - Released October 13th, 2012
- Removed Hoarsfrost location Grotto (Thanks VaMouse)
Version 1.0.1 - Released October 12th, 2012
- Bugfix
Version 1.0.0 - Released October 12th, 2012
- Initial Release

- The source code for this mod is included for personal use. Please do not publically modify or redistribute this mod without my permission.
- Thank you Bethesda for making my all time favorite games and providing us with the tools to mod them.
- Thank you Arthmoor, Alexander J. Velicky, JustinOther, Scaredwolf, and all the other great people on the Bethesda and Nexus forums.

"Here is a trustworthy saying that deserves full acceptance: Christ Jesus came into the world to save sinners—-of whom I am the worst. But for that very reason I was shown mercy so that in me, the worst of sinners, Christ Jesus might display his unlimited patience as an example for those who would believe on him and receive eternal life." - 1 Timothy 1:15-16
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SlasherBlaze Apr 22 @ 10:54pm 
I have a problem. It used to work fine, But now when i try to use it it bugs out and I keep teleporting to different places. How do I fix this?
hmarsh54 Apr 22 @ 4:03pm 
This is beautiful.
deanfinlay_24 Apr 22 @ 10:39am 
this mod doesnt make any difference. what am i doing wrong?
amoncman Apr 21 @ 2:28pm 
Thanks for this amazing mod. Sure turns skyrim completely around and makes it more suprising!
Xanthipe Apr 21 @ 1:29pm 
Awesome! The Vannilla start was starting to get awfully boring and this helped a lot.
AbinSur Apr 20 @ 10:39am 
works great. good mod!
draken23 Apr 19 @ 11:37pm 
this mod seems cool. SUBSCRIBE!!! *awesome music playing*
天使Lynus' Kouhai天使 Apr 19 @ 3:38pm 
I have a suggestion: You should add comatibility with SkyUI's MCM & add options such as "only spawn in tombs & dwemer ruins" or "only spawn in safe areas". That'd make it a lot more interesting. :3
Syclonix  [author] Apr 19 @ 12:52am 
Aw thanks for the compliment guys :D I'm glad you like it!
elijahthemorris Apr 18 @ 10:10pm 
Started in Silver Moon Camp, immediately killed. 10/10 would play again.

In all seriousness, this mod offered me what I always wanted, which the ability to create role played characters with out feeling like having to tag on "I'm also the Dragonborn", or feel like I've screwed Riverwood by pursposly not telling the Jarl about their safety issue. Instead, my character can figure it out in due time. Thanks! After being killed in SMC, I started my (second) Breton Sorcerer and began in Pinewatch, near Falkreath. The door to the outside was locked and I had no picks so I battled my way through Pinewatch and scored awesome gear (it's one of my favorite "dungeons" anyway). It was so much more fun than playing through Helgen for the one millionth time.

TL;DR - I am pleased to say: RAS is the best mod I've ever downloaded.