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Mischievous's NPCs
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Game Mode: Survival
File Size:
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3.235 MB
Oct 11, 2012 @ 10:42am
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Description
Unarmed slipper wielding civilian versus Gnaar, with that in mind, I give you these NPCs. Go forth and have fun! To get your hands on these, load the editor, and you will find the puppet params under ~Content/Mischievous/Databases/Puppets/NPCs/ and the behavior under ~Content/Mischievous/Databases/Behaviors/NPCs/ .
You also get a bonus level, under ~Content/Mischievous/Maps/ it has all the NPCs placed, and a small battle with Rocketeers arranged to get you started.

Note that these toys are only for editor wielding modders ;) ... *Releases the Gnaars*

Things to do for Public maps, and maps other than editor fun;
- Earlier, I allowed every one to pack these with their maps at will, but now that we have the Steam Workshop, I encourage to link to it here, instead of bundling the gro with your map.
- You are free to mod these in any way you wish, but make sure not to override the default ones.
- You can use these as base for your own NPCs.

**-- Voice Content used from Half Life 2, Valve TM, and all.

**-- You should probably want to find replacements for the Half Life 2 NPC voices I used, or, underline that it's from Half Life 2, if using them in your own NPCs.

How to convert other models to NPCs.
-Make sure it's human.
-Save the model in a separate place.
-Load the NPC_Animations2.anh , found in ~Content/Mischievous/Databases/Anims/
-(If it doesn't have a mechanism load the ~Content/SeriousSam3/Presets/PlayerMechanisms/Player.mch one.)
-(If it doesn't have a destruction setting, load the ~Content/SeriousSam3/Presets/Destruction/Player.dtn one)
-(If it doesn't have proper Children Holders, load the ~Content/SeriousSam3/Presets/PlayerAttachments/PlayerAttachments.rsc)
-Load the appropriate scheme. They are named biased on the type of NPC. For example "NPC_Schemes_Devostator.rsc" is for an NPC using the devastator, and "NPC_Schemes_MG.rsc" is for an NPC using a MiniGun.
The avaliable schemes are found in ~Content/Mischievous/Models/Creatures/Sam3NPCs_Animates/
-Last step, use the appropriate preset NPCs I made, save it as a new file, and load the model you just set.
8 Comments
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Mr. Chocolate! Jan 29 @ 3:40pm 
but a bit good by the way
Mr. Chocolate! Jan 29 @ 1:11pm 
sorry man but your npcs are kind of lame
AverageJoe Nov 15, 2013 @ 7:52am 
THANK YOU! Thank you for your service, Mich!
Sergent Haviline May 22, 2013 @ 6:02pm 
Lame
jup1 May 21, 2013 @ 9:57am 
Nice
GRAFF (96RUS) Apr 4, 2013 @ 4:21am 
чо делаед мод?
OctoDad Mar 22, 2013 @ 9:29am 
уууууууусука я порошон
|Rawr|awsome assassin Feb 16, 2013 @ 11:47am 
nice