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MUERI- A DANMAKU
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genre: Shooter
Description: Space, 2D
File Size:
Posted:
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3.182 MB
Oct 9, 2012 @ 11:27pm
Oct 23, 2012 @ 2:21pm
9 change notes ( view )

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Description
new in 1.1
_has new enemy paths
_a badly sprited restart button, and more player movement-
_ bullet collision detection, for both players and enemies

new in 1.2.1
_ new enemies
_name change
_enemy homing missiles
_ what do you mean you expect more?

new in 1.2.3
_background change
_new power up weapon
_player cannot leave the battlefield in the ship

1.2.4
_space holds down to have constant fire
_tekfreakz says hi
_hit box more accurat
_z is the old "IM MASHING BUTTONS AS FRANTICALLY AS I POSSIBLY CAN" style of play

1.2.5
_new sprite showing hitbox
_particle fireworks on enemy explosions
_wider flame animation
_stuff fixed

1.2.6
_new background
_game no longer breaks on startup
_no really you can play it now
_yes the background looks like its been in a 1970s disco
_some other thing i dont remember

1.3.0
_new enemy sprites
_new background that wont kill your eyes
_changed laser sprite
_enemies now respawn-
_game becomes more and more frantic over time
_green laser ♥♥♥♥♥torm imminent

1.3.1
_standard mode renamed to frantic
_redone plyer trail - not much of an improvement
_new main menu
_better button at the top of screen
_ it says what mode you are in at the bottom of the screen

#I AM RUNNING OUT OF SPACE IN THE GAME FOR NEW OBJECTS SO NO NEW ENEMIES POSSIBLE TIL I UPGRADE GAMEMAKER STUDIO, THE REMAINING NEW OBJECTS WILL BE USED AS BUTTONS TO CHANGE GAMEMODES#

#COMING SOON#= New homing enemy sprite, mission mode, a way of winning frantic mode, player laser colour change, and one boss enemy - its all i can spare in objects! in a not so soon land, i may be able to upgrade and have this as a complete and total game available as a standalone for windows. I will not charge for anything i develop*, so stay tuned for then!




*unless i chane my mind :P
15 Comments
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mistymountains  [author] Jan 21, 2013 @ 10:59am 
i have run out of resources currently, so if anyone wants this to continue, i will be porting it and improving it on the old version of gamemaker (gamemaker 8) i will provide a link to it when it is complete. if you want to see more games, or different kinds on steam though just ask:)
InvisibleWater Jan 20, 2013 @ 3:49pm 
About time someone made a proper danmaku shooter here.
mistymountains  [author] Dec 7, 2012 @ 11:14pm 
it is mostly drwan with the staright line tool, the backgrounds included...the shading on the sprites is two tone ( so basically two shades of the same colour....i spelt it like that cause im british) the lasers are literally just lines in bright neon like colours. but the red laser was has another white line through the middle. anything that looked smoother i used ms paint on win7
SloshyFob Dec 7, 2012 @ 10:50pm 
like how do you make the sprites and stuff or where do u get it
mistymountains  [author] Dec 6, 2012 @ 1:24pm 
what do you mean?
SloshyFob Dec 6, 2012 @ 3:51am 
what do u use to handmake things like that
♥ Nanase Shizuku ♥ Oct 19, 2012 @ 12:26am 
Ah, that happened to me, I think its because its being updated to steam cloud or something, i had to wait and it came back to normal.
mistymountains  [author] Oct 17, 2012 @ 9:30am 
oh and touhou is epic XD
mistymountains  [author] Oct 17, 2012 @ 9:30am 
i know
its fixed on my part but i cant update it at the moment there is always an error in windows for me- its somewhat messed up- i cant compile any games at all, or even run them- when thi is fixed it will be sorted XD
♥ Nanase Shizuku ♥ Oct 17, 2012 @ 12:44am 
I forgot to say, the bullets dont even hit you if you dont move..