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Rooks Keep
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Genre: Action, Strategy
Platforms: PC
Languages: English
Posted:
Oct 9, 2012 @ 4:48pm

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Recent Announcements View All (6)
Rooks Keep: Pre-launch trailer.
Deathmatch gameplay video
Description
Deathmatch. Pretty graphics. Multiplayer & AI. Decapitation.

Descend into a brutal tournament where factions of sinister knights and grotesque beasts battle for domination in bloody arena matches and furious melee brawls. Crush opponents with hammers and shields, rend flesh with razor sharp claws and slice off heads with swords and axes.

In Rooks Keep, players will maim their competitors in both a selection of deathmatch-arena game-modes such as 'Deathmatch', 'Team-Deathmatch', 'Conversion', 'Chess', 'Last-Man-Standing' and 'Combat Chess'. Play solo, jump into multiplayer matches, or add AI opponents to squash under-foot in both single and multiplayer.
The game is set in a uniquely styled fantasy world, where factions battle ceaselessly for your entertainment.

To be clear, Rooks Keep is a deathmatch arena game featuring Chess as one of the game-modes.

**Update responding to feedback in the comments**
Regarding Chess implementation in Rooks Keep. We should have been clearer, and we're still learning things, but Chess can be thought of as a game-mode for the game. Like you have 'Deathmatch', 'Team-Deathmatch' and 'Conversion', you also have 'Chess'. I should have been clearer, and I apologize :) The game itself can best be thought of as "UT with swords" rather than Battle-Chess (which I've never played). Chess and Combat Chess are simply game-types alongside the others.

Key Features:
  • Unique and detailed gothic-fantasy themed environments.
  • Deathmatch arena based gameplay across various free-for-all and team game-modes.
  • Classic and Combat Chess game-modes.
  • Combat system based on various attacks, parrying, blocking, upgrade-able skills and more.
  • Detailed characters, complete with unique personal animations, effects and an expansive gore system.
  • Online and LAN multiplayer and AI support for all gametypes.
  • A wide selection of maps.
  • Mod support.
  • Rooks Keep is running on the powerful Unreal® Development Kit™ from Epic Games™.

Rooks Keep is currently running the crucible of private beta-testing, and we're working hard to polish it up and finish it off. We'll have dates, system requirements and more soon, hopefully :)

Be sure to follow development of Rooks Keep and our other endeavors from these fine sources:
Popular Discussions View All (2)
2
Mar 28, 2013 @ 12:29am
Jockey's Creed
0
Apr 10, 2013 @ 4:55pm
Saberwolf
170 Comments
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Used condom's lost memories. May 12, 2013 @ 3:10am 
Guys, you are the best.
RuneStorm  [author] May 11, 2013 @ 2:58pm 
@SapientWolf: Full release. We're still getting things in order though. Demo also on it's way. Endless work :P
SapientWolf May 11, 2013 @ 2:20pm 
Wow, that's right around the corner. Is that release date referring to the demo or the full game?
RuneStorm  [author] May 11, 2013 @ 6:21am 
Added new pre-launch trailer. First video in the list here on our Greenlight page.
Also, release is looking to be either May 31st or June 7th. Had a GPU breakdown, so that delays things a bit :|
_EpicCrafter_ May 10, 2013 @ 5:25am 
Looks great!
starsparrow17 May 7, 2013 @ 11:25am 
Right on man :) I just showed my buddy your video and we are both down. Let me know if you want a couple trustworthy chaps to run an Alpha past.
RuneStorm  [author] May 7, 2013 @ 10:47am 
@starsparrow: Hoping for the end of the month still. Lots of stuff going on, crunching is hectic :D Getting that demo ready as well. Also just wrapped up a tutorial map to help explain the combat :)
starsparrow17 May 7, 2013 @ 2:46am 
RuneStorm, you got an ETA for us brother?
RuneStorm  [author] Apr 24, 2013 @ 8:39am 
New deathmatch video!
https://www.youtube.com/watch?v=dBW5QYPUEyQ
Specifically, it's against three medium skill bots.
Lord_Skirmish Apr 20, 2013 @ 9:28pm 
Dark_watcher, still kicking, still willing to lind a hand