Portal 2

Portal 2

265 ratings
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10.169 MB
Oct 7, 2012 @ 9:02am
Oct 13, 2012 @ 12:57pm
11 Change Notes ( view )

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58 Comments
qrioso Jan 13 @ 9:27am 
This map is evil and Gigopler is a genius. One of the hardest map i've played but i couldn't resolve. I gave up. Very good job. I'll try more of your maps.
Paradiser Apr 28, 2016 @ 5:59pm 
yeahhhhhhhhhhhhhhhh!
yeah!
yeah!!!!!!!!!!
Asha Man Feb 18, 2016 @ 8:32pm 
I love this map. I have had it favorited for years. But I didn't know until Ultimax posted the solution I was doing it wrong. I liked the intended solution so much, I spent a little time re-creating the whole map from scratch. This map will only allow the intended solution -

http://steamcommunity.com/sharedfiles/filedetails/?id=627427387
Ultimaximus Nov 26, 2015 @ 12:03am 
I made a video tutorial showing the intended solution, which I think will help given the comments here:

https://www.youtube.com/watch?v=4H0QLhBmPAI
Gigopler  [author] Nov 3, 2015 @ 3:20pm 
The first part teaches you to replace the 'in' portal to change what is 'holding' you. If that makes any sense.
lfairban Nov 3, 2015 @ 10:52am 
Great map. Good logic twists. I am not sure what the first part had to do with the second part.
jandlml May 11, 2015 @ 6:08pm 
really liked this chamber
Chelliste Jan 29, 2015 @ 7:45am 
Wonderfully tricky. The key objective is to get yourself and the cube to the far right across the goo where the cube receptacle is, then to put a portal on the funnel before putting the cube on the receptable (which blocks access to the funnel). Then some portal-hopping to ride the funnel to near the exit room, which is now unfizzled. The rest is self-evident.
dire.fcs Jan 27, 2015 @ 12:58am 
Great work, not hard but very well designed.
The Flipside. Jan 21, 2015 @ 1:37pm 
Really nice map! I only got through by moving the funnel to push me towards the button while hoping that the cube would land on the cube button before using the floor next to the exit to get myself up to the switch. I pointed the funnel at the button, spawned a new cube, and left. Is that the intended solution? I'm guessing it is because I used every part of the map, but it felt weird and unintended. Either way, great map!