The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

34 ratings
Passive Destruction Fix
Category: Gameplay, Magic
File Size
0.006 MB
Oct 6, 2012 @ 12:45pm
1 Change Note ( view )

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Passive Destruction Fix

This mod applies several fixes related to Destruction Rune, Cloak and Wall spells, namely:

* Cloak and Wall spells now correctly display their damage instead of the false 8 and 50 in their description. This oversight on the dev's part made it so you could not see the effect of the Fortify Destruction potion on theses spells, even though it does in fact affect them.
* Rune and Cloak spells are now affected by the Augmented Flames, Augmented Frost and Augmented Shock perks.
* Wall spells have their base damage increased from (the actual) 8 to 15 to make them much more viable. (increasing it to 50 would have been insanity!).

All of these should make Destruction feel a bit more diverse and fun. There are other mods that make similar fixes, but this mod serves as a standalone version. It's compatible with any mods that do not alter the above mentioned spells or perks (most notably my Mastered Magicka mod; I recommend using it).
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BullBars1 Sep 15, 2014 @ 7:11am 
Cloak durations would be nice to have them extended.
Mr. Blue Jul 6, 2014 @ 7:10am 
I'd use this if it wasnt for a magic scaling mod i use that increases magic damage on certain spells as your skill level rises. I'm fairly certain the alteration to the wall spell would be incompatible.
Booney Oct 14, 2012 @ 3:01pm 
rated, nice work
Kadaj Silverwing Oct 13, 2012 @ 11:17am 
not sure how you can call it a fix when you did edit the walls* but otherwise it sounds nice...