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Physics Lab 2: Projectile Motion
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In 1 collection by Positron
Aperture Physics Lab
3 items
Description
The second in my series of puzzles inspired by real physics.

Most objects accelerate downward at the same rate whether they have horizontal velocity or not (objects that generate lift - such as an airplane - are exceptions). This makes it easy to set up a mid-air collision between two cubes of the same type.
35 Comments
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BUG Jul 26 @ 8:25am 
Fun chamber,thanks
Frezzer Jun 26 @ 3:35am 
hard one but clever and nice^^
ɹəʇsɐɯlɐʇɹ0d May 30 @ 5:04pm 
How about mid-air collisions between two different cubes?
(Also, I didn't see the point of the caged falling cube.)
robin_z May 27 @ 12:22pm 
I enjoyed this, thank you.
Petutski Apr 3 @ 1:46pm 
Excellent display of physics! With examination it can be determined why the function of the caged cube is not at all unnecessary.
IL_Giudice Jan 12 @ 10:22am 
Very nice, clever map design, nice puzzle, not really hard, but quite challenging. 7.5/10
ithilanor Nov 6, 2013 @ 1:40pm 
That was neat! I liked it, and I've love to see more maps using this theme.
Garunas Oct 14, 2013 @ 7:03am 
Awesome test chamber. Can you try mine? http://steamcommunity.com/sharedfiles/filedetails/?id=180312984
kimist108 Mar 2, 2013 @ 12:14pm 
Fun. Title really helped.
Bayram Jan 12, 2013 @ 3:25pm 
Great fun, the mid-air cube collision was a great idea; you're thinking about this differently than other map makers. Audiodef needed to watch more closely to see the purpose of the walled-in button and funnel.