The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

1146 ratings
Places: Oakwood -Hearthfire Edition-
 
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File Size
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5.416 MB
5 Oct, 2012 @ 3:44am
11 Oct, 2012 @ 4:44am
3 Change Notes ( view )

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Places: Oakwood -Hearthfire Edition-

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In 2 collections by ThirteenOranges
The Elder Scrolls Places
6 items
An Elder Scrolls Collection
11 items
Description
This mod is the Hearthfire Version, and requires Hearthfire to play. If you do not use Hearthfire, please use the Standard Edition instead.

The Elder Scrolls Places is a mini-series of Lore Friendly mods, each adding locations seen in Skyrim in The Elder Scrolls Chapter I: Arena (set in 3E 399), into the modern day (4E 200) Skyrim setting over 200 years later.

Oakwood is a small hamlet in Falkreath hold on the road between Falkreath and Riverwood. The inhabitants of Oakwood survive by hunting in the surrounding forests and fishing on the shores of Lake Ilinalta where the village is situated, as well as trading with merchants, farmers, hunters or adventurers who often stop on the road to Falkreath.

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Features

- The picturesque village of Oakwood (from Elder Scrolls Chapter I: Arena).

- NPCs with full day and night AI routines.

- A fully functioning Inn, Innkeeper (and merchant), bard and customers.

- Lore friendly and consistent with the style and themes of the rest of the game.

- New NPCs have functioning AI relationships and have background, stories and secrets delivered through in game Journals.

- Applicable locations in Oakwood are fully integrated into Radiant Quests (such as Thieves Guild Jobs).

- Road signs for Oakwood integrated into the world of Tamriel where applicable.

- Compatible with Hearthfire and Dawnguard. Requires Hearthfire.
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Patch 1.1

- Removed option of Bedlam jobs in this location, as they do not function correctly outside of Cities.
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If you enjoy this mod, please rate and try out my other Places:

- Places: Granitehall

- Places: Laintar Dale - Hearthfire Edition-

- Places: Amber Guard

Follow Projects I'm currently working on via Twitter

If you have the time, please answer this quick survey[tolu.na] to help with my future projects.

If you like The Elder Scrolls Places, please try The Elder Scrolls Quests Collection
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If you enjoy my mods, please make a small donation via PayPal[www.paypal.com] to the_a1f@hotmail.com, to help me continue to make them.
Any small contribution is welcome. Thankyou.
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314 Comments
Loreknight 16 Mar @ 5:40pm 
hmm... i don't see much functionality yet, but i've only passed through the town a couple of times during a moon and star playthrough
ab2011ksa 14 Feb @ 5:09am 
Can't Buy the house why
CamtheGamer 4 Jan @ 12:11am 
What is the difference between this and the vanilla skyrim version of this mod?
maia.madness 29 Nov, 2015 @ 4:46am 
I was having the CTD issue as well, but then I noticed that though I had unsubscribed from the original, non-Hearthfire version, it was still showing up in my load order. I unchecked it and removed the file, and now everything's working just like it's supposed to. :)
Star-X 10 Nov, 2015 @ 10:38pm 
Adding my voice to the Pinewatch CTDs. I loved the quaint feeling of this town, but given how I'm desperately trying to clear all of the thieves guild achievements before resuming my usual playstyle of heavy armor + shield + sword + healing, I think I'll have to disable this mod. Damn shame too, it's a nice little town to have next to lakewood.
Fat Panda 3 Nov, 2015 @ 4:21pm 
Stormcloaks attacked oakwood and left the guards dead... Do the guards respawn?
QuantumParticleWave 2 Oct, 2015 @ 4:00pm 
CTD's here for me as well
CardShark 4 Sep, 2015 @ 2:20pm 
For some reason even the Hearthfire version consistently crashes my game when I approach Pinewatch. Unfortunate, I liked the place.
General Patton 1 Sep, 2015 @ 8:39pm 
do you need to make a new game i cant find any of them
ZZ Joy2015 27 Aug, 2015 @ 8:48am 
Do the author still work on this mod? I love it. Pleace make more out of it. Maybe a house for sale or a "monster-quest" to help the people?