852 ratings
Places: Oakwood -Hearthfire Edition-
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5.416 MB
Oct 5, 2012 @ 3:44am
Oct 11, 2012 @ 4:44am
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In 2 collections by ThirteenOranges
The Elder Scrolls Places
6 items
An Elder Scrolls Collection
11 items
Description
This mod is the Hearthfire Version, and requires Hearthfire to play. If you do not use Hearthfire, please use the Standard Edition instead.

The Elder Scrolls Places is a mini-series of Lore Friendly mods, each adding locations seen in Skyrim in The Elder Scrolls Chapter I: Arena (set in 3E 399), into the modern day (4E 200) Skyrim setting over 200 years later.

Oakwood is a small hamlet in Falkreath hold on the road between Falkreath and Riverwood. The inhabitants of Oakwood survive by hunting in the surrounding forests and fishing on the shores of Lake Ilinalta where the village is situated, as well as trading with merchants, farmers, hunters or adventurers who often stop on the road to Falkreath.

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Features

- The picturesque village of Oakwood (from Elder Scrolls Chapter I: Arena).

- NPCs with full day and night AI routines.

- A fully functioning Inn, Innkeeper (and merchant), bard and customers.

- Lore friendly and consistent with the style and themes of the rest of the game.

- New NPCs have functioning AI relationships and have background, stories and secrets delivered through in game Journals.

- Applicable locations in Oakwood are fully integrated into Radiant Quests (such as Thieves Guild Jobs).

- Road signs for Oakwood integrated into the world of Tamriel where applicable.

- Compatible with Hearthfire and Dawnguard. Requires Hearthfire.
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Patch 1.1

- Removed option of Bedlam jobs in this location, as they do not function correctly outside of Cities.
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Troubleshooting

"Conflicts", CTDs or missing objects
- If crashes or failure to load assets/areas repeatedly occur, it is usually caused by one of two things:

a) Skyrim's limited memory allocation for the use of .esp (mod) files means using a lot of mods (especially large ones) will eventually cause the game to run out of memory and cause issues during gameplay. The solution is simply to use less mods.

b) The .bsa is conflicting with another archive from a mod using the same scripts/assets or otherwise failing to access it's data will cause the game to CTD in the front end menus. Try changing the load order first as the issue can sometimes cause "incompatibilities" between mods that would otherwise work together. If it still won't work, then disable other mods one at a time until it does.
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If you enjoy this mod, please rate and try out my other Places:

- Places: Granitehall

- Places: Laintar Dale - Hearthfire Edition-

- Places: Amber Guard

Follow Projects I'm currently working on via Twitter

If you have the time, please answer this quick survey[tolu.na] to help with my future projects.

If you like The Elder Scrolls Places, please try The Elder Scrolls Quests Collection
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If you enjoy my mods, please make a small donation via PayPal[www.paypal.com] to the_a1f@hotmail.com, to help me continue to make them.
Any small contribution is welcome. Thankyou.
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286 Comments
< >
@ Below: Nope.
@ Below Below: I think that's the Arena map.
Confessing To Caitlin Jul 22 @ 10:37am 
Soooooooo...just to be clear...this ISN'T a player home?
Hans Rosling Jul 19 @ 2:17pm 
What's that with the MAP. THAT'S AWESOME!
Melv Jul 16 @ 12:55am 
t crash if you have both Oakwood and Oakwood Hearthfire. I removed Oakwood version
and it didn't crash so fixed the bug when you're close to the city.
I really enjoy Oakwood - I love the mod.
rhonaldo14 Jul 13 @ 11:49pm 
do i have to install both standard and hf version? Because i'm tcd'ing when im close to it...
Sam Jun 26 @ 6:40am 
looks really good but my game always crashes upon arrival
Антон Jun 16 @ 6:49am 
Hi! I was translated your mod. Can i public Translation?
Dragonborn Tom May 11 @ 1:23pm 
My cell where Oakwood Inn resides is scruwed up, but I can coc into interiors. What is the location ID of Oakwood Inn?
skorne_tetzu May 9 @ 1:00am 
BEYOND IMPRESSIVE... I was looking for some new Mods and ran across Store Front mod... and he mentioned this Mod; so, of course, I immediately checked out this one. And I have to say; Oakwood is unbelievable. I've only checked it out for about 10 minutes, running around looking, talking, etc... but it looks and feels like a natural part of the game (Vanilla Flavor). I think I accidentally brought wolves with me... and a dragon attacked as well (Doh!), the town response (Guard Included) was exactly like any other town!!! And the fact that it's so close to LakeWood Manor and with the Store Front Mod, now I really can't wait to get married - LOL!!!

Great Job...and thanks!!!
Rubik Panda Apr 29 @ 10:03am 
Im just wondering, when I go to Oakwood everyone is hostile when my Falkreath Bounty is 0, i managed to get the guards to stop attacking me but 4 of the NPC's continued to attack me. In the end I had to chop off their heads and stab them through the stomach (apart from the bartender, she stopped being hostile after I went to Half Moon Mill).