66 ratings
Flights and Rebounds
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11.985 MB
Oct 4, 2012 @ 10:27pm
Nov 2, 2012 @ 6:21am
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Description
The completely unawaited sequel to Lights and Bounds! Further studies in the ability to overcome fizzlers via elaborate interactions between light bridges and repulsion gel.

Walkthrough
27 Comments
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Free Beer Feb 8 @ 8:48am 
excellent!
moneykid Jul 24, 2013 @ 8:59am 
that was flippin hard!!!
esmo May 12, 2013 @ 3:51am 
very well done, I did an unintentional for the 3rd, which was much easier for me to do with a controller, other than that, great fun. cheers
bigdave Feb 26, 2013 @ 9:25pm 
Love The Light Bridge Gel Puzzles And I Noticed That There Is Like A Glitch Or Something Keeping Me From Having Too Much Gel On A Single Bridge
Fine With Me Though
bigdave Feb 26, 2013 @ 9:22pm 
Sweet level
Never Been Good At The Jumps/Flings Though
Slimpack Jan 17, 2013 @ 2:43pm 
This is a really great map imo. most if no all of the solution were pretty clever and challenging to figure out. It's pretty long but I thought every test was good.
p0rtalmaster Nov 20, 2012 @ 11:06pm 
I too had to take a break at the 3rd test. This was mostly because I had a lot of tests in my queue and was too tired to focus on the ninja-ish solution. For the last test, I found that trying to spread the gel on the hard light bridge from a distance somehow didn't work out (and I even had everything aligned well).

Surprisingly, I can think of a couple minor improvements for the final test: add a button to open the exit door, and eliminate the stairs (we can use the gel instead).

All in all, it's impressive (aside from a few textures, the sounds and soundscapes, and the timing thing); an excellent parody on what appeared to initially be just another Puzzlemaker test. Did by any chance you make this entirely in Hammer (i.e. no usage of the Puzzlemaker whatsoever)?
Clericopter  [author] Nov 17, 2012 @ 2:27am 
Heh, sorry about that. And thanks for the walkthrough, it pointed out a couple of flaws that I need to fix. (You did nearly everything as intended, except for the initial ascension in the second chamber.)
Metzger Ben | GER Nov 17, 2012 @ 12:19am 
I make walkthroughs, I don't watch them :-) Your chamber fooled me perfectly ingame. Just this small chamber before I went to bed and then this madness or room. After the 3rd I had to go to sleep and retry the next day.

Solved it: http://youtu.be/6YZL7gESJQQ
Clericopter  [author] Nov 16, 2012 @ 7:59pm 
Actually, there's a limit to how many blue gel splats can happen on a light bridge at the same time, which is why I had to limit how much gel could be placed on the bridge, so that the splats always happen in puzzle-critical areas. But the room should be solvable with these limitations. Sorry for your trouble. Check the walkthrough?