1014 ratings
1971
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18.289 MB
Oct 3, 2012 @ 9:46pm
Nov 3, 2012 @ 8:13pm
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Description
Designed to highlight the acrobatics nature of mobility gels, 1971 is an old-Aperture science sphere featuring long-distance flings, steep drops, and puzzles centered around repulsion and propulsion gels.

All comments and criticism are appreciated.
67 Comments
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term ammadin 5 hours ago 
PERFECT LEVEL!!!!
TS_Mind_Swept Aug 21 @ 5:03pm 
A bit confusing at times, but it was ok, I especially liked the ending, even though i died the first time i tried it (thank you quick save). one thing was busted though, the high angled pannel near the propulsion gel had some thing stopping me from going through it fast, a crouch right before i got there worked, but I don't think it's supposed to be like that. 8.5/10
Butane Boss Aug 11 @ 3:44pm 
Although BEE2 is an easy way to make Underground levels, it's good to play levels made in Hammer that are expertly crafted. This is a good example of one. I like the reuse of the gel pipes between different parts of the test and the use of the test sphere's damage to add challenge. Well done!
TheDarkMuffin Apr 5 @ 7:35pm 
There was one panel I never had to use, so that kinda confused me. Probably just multiple ways to solve this map, which is good. Finding alternate ways is rewarding. Still, I'm so curious what that panel was for...
Konke Jan 16 @ 2:43pm 
Immersive and well crafted architecture. I found some misses though and the level design let me get to some areas earlier than I suppose you wanted me to. None the less I managed to get myself around the puzzles and found them satisfying. I'm creating a puzzle myself in Hammer and that could be a reason why I scrutinize the custom levels I play. And I have to admit - of all the custom levels I tried I have to say this puzzle might find a place among the top. Well done and thank you.
cometmonty Dec 7, 2013 @ 4:05pm 
Its good that its one of those testmaps you could fly through, it really has the "wait a minute..." factor to click what to do... very good map.
CoolDudeClem Oct 25, 2013 @ 8:09pm 
Pretty good, but I had to noclip instead of use the panel that flips up when you press the button in the office, I just simply can't aim and place a portal on it, then get through the other portal I placed in the office before the time runs out, even with the office covered in speed gel. If the button timer was longer (or preferbaly had no timer at all), that would be perfect. I still give it a thumbs up though.
big red foot Jun 10, 2013 @ 4:03pm 
Great map loved it
kimist108 May 3, 2013 @ 8:20pm 
Nice challenge!
Ravenscaur Apr 3, 2013 @ 7:42am 
I thoroughly enjoyed this! The circuitous way you reused territory was just the right amount of misleading. The way you used the falling panel was great, a real surprise in an otherwise quiet area. Looking forward to more.