431 people found this review helpful
18 people found this review funny
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Not Recommended
0.0 hrs last two weeks / 8.7 hrs on record (5.9 hrs at review time)
Posted: Nov 11, 2020 @ 2:09am

Because of the character limit, instead of a classic review, I'm just going to run through all the positives and negatives:

PROS
+ Despite the system requirements, the game DO run on Win7, you don't have to patch/mod anything, just install it and you can go to play right away
+ Boss fights are tweaked with introducing "divided health bars": if you chunk down a portion of the bosses' health, they go into a dizzy state, where you can do extra damage
+ Some very small details added (you can hear a ring when Winslow smashes down the phone, when Colonal MacCall asks you to join back to the conspiracists, in animation XIII shakes his head, etc.)
+ Music and voice actors mostly remained the same
+ Wildlife added to the Rocky Mountain stage
+ Balanced fall damage

CONS
- Ugly Fortnite-like graphics, and for some reason cutscene animations are even worse, like the animation before the SPADS camp stage are almost as ugly as in a PS1 game, not joking
- Removed comic-looking effects
- The menu has a really weird, ugly and annoying shaking effect: whatever you do, everything starts to tremble
- If you run the game in windowed mode, and you ALT+TAB out, the game still register every single command
- Horrendous audio mixing: some voice-lines are so low you can't hear them properly; sometimes it's so loud it'll burst your eardrums out
- Removed content: multiple interactions, singings and voice lines were removed, or changed to worse (they somehow made the "Sir Yes Sir' joke unfunny at the asylum stage)
- Audio glitches: there are entire fights where you'll never gonna hear a single shot; half of the enemies don't make any noise, same for the weapons
- Dumb AI: the enemies either won't notice you when you are in front of them killing others, or they will go directly to you raising an alarm, without you even moving, also, some enemies are highly possible that can see through walls because enemies will detect hidden bodies multiple rooms away if they clip through anything (and they will because this game is garbage), also some enemies hear silenced weapons also from rooms away, making stealth completely obsolete and useless: https://clips.twitch.tv/SlickAggressiveDootShadyLulu
- The game CONSTATNLY dropping frames, everything stutters, there's not a single fluid moment whatsoever in the game
- For the above reason you can experience input lag and input drop as well, such as choosing something in the menu won't register, you can't choses something in the menu (especially noticeable when you start a new game and you want to select the difficulty), also the weapon wheel does the same: despite switching a weapon you just don't change it
- Really bad physics: you can't knock enemies out when you fall on their heads from above, etc.
- When you kill an enemy, the death animation is delayed, therefore for about 1-2 sec they still stand around without any problems and THEN they collapse. Because enemies are spongier, now you can only know if you really killed someone if you see the "death text" above them
- For absolutely no reason the devs changed the environmental objects, so there's no more "only KO run" at the Bristol Hotel
- God knows why, but the devs introduced weapon wheel, and with that, introducing that from every weapon type, now you can only carry ONE weapon. You can't have a 9mm AND a .44 Special at the same time, which is pretty bad, but what's even worse is that the Harpoon Gun, the Sniper Rifle, the Rocket Launcher, the Crossbow and MiniGun are on the same "Heavy Weapon" slot, you can only carry one of those
- If you change a weapon, for instance the Kalash for the AR, there's a big chance that the dropped weapon will get lost forever, and you can't revert it, you can't change your mind after changing weapons
- They introduced wildlife at the Rocky Mountain stage: there's a deer, a couple of foxes and bunnies, but every single animal after they spot you will follow a determined route and the AI of the animals will lead them into one single spot of the stage where you can act like a Disney princess: https://clips.twitch.tv/BoldViscousInternHassaanChop
- During the escape with Carrington, you can soft-lock the game if you kill the last RPG guy before saying the voice-line, but if you push Carrington to the trigger point, you can continue the game: https://clips.twitch.tv/PrettiestCuteTitanFrankerZ
- If an NPC has a determined route, like they open a door or when Jones set up the bomb, they will push you around or even goes underneath you, making you fly: https://clips.twitch.tv/IronicSoftEggplantDendiFace
- During the SPADS stage there's raining sounds but no actual rain falling down from the sky above you
- During the Bristol Hotel stage if you fail the mission while the shotgun mic equipped, you'll hear white noise for the rest of the stage and you'll experience other audio issues during the rest of the game unless you restart it
- There's no animation scene before the sanctuary stage
- Helmet equipped soldiers are WAY MORE OVERPOWERED, they almost have as much as health as the bosses in the game
- You can't shoot the box bag out at the FBI stage
- On some rare occasions if you zoom in with the sniper rifle you can soft lock the game
- You can't go down on ladders anymore
- With regular fire you can almost never hit anything, even really close targets, but with the alternative zoom method, you have almost 0 recoil and spread
- Enemy models are glitching through objects, walls, they constantly shaking, make really weird broken positions, and sometimes even T-poses, not even mentioning the faces
- If you grab a body and you put it down, and you start doing this fast, you can glitch inside to their bodies for a brief moment
- Enemies instantly pop up out of nowhere
- Reduced blow effect: if you throw a grenade into a room or you shoot with the rocket launcher, 9 out of 10 cases you'll only deal damage to one single enemy, while the rest remains harmless
- They changed the animation when escaping out of the asylum stage: now the nurse crashes the ambulance because enemies ran into it, making the voice line 'I'll never forget you" obsolete and out of context
- Every tree in the game has this really weird, rather creepy moving, where only the upper half of the trees moving from left to ride (like the wind-blows), but it's way faster than the original and more rubbery feel like, it's like a limp ♥♥♥♥, seriously, and every tree does that at the same time, it's really-really ugly
- Probably the ugliest water effects in the history of video games
- There's no "horror music" sound during the snowman scene
- Even when you kill enemies they still finish their conversation
- During some flashbacks your in game character (still on the stage) goes into idle animation, so while during flashbacks you can still hear XIII switching magazines and messing around with his weapons
- Due to poor hitboxes around 30% of headshots will registered as a body shot
- Throwing knives know instantly kill enemies
- When you get escorted out of your cell to the shower room, it's almost impossible to make, because of poor hit boxes and detection, the guards will randomly start to punch you despite you are between them and following them as you intended to
- The batons of the guards are sometimes floating around their bodies, meters away from them
- The hook has a similar physics as in Worms 2's Ninja Rope, so now you can even swing around ledges and bridges at your will, because the closer you are to the end of the hook, the faster your character swings
- During cable slide now you always switch to throwing knives or pistol, also, removed the iconic cracking noises
- Some interiors, rooms, routes changed, also the secret documents are now at completely different places now
- In some cutscenes mouth are not animated at all
- All the sailors in the submarine stage has ONE voice line
- Some in game cut scenes made way more longer and annoying
- Sometimes XIII holster his weapon before a boss fight
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22 Comments
Dave. Jun 20, 2023 @ 4:06pm 
yeah but XIII

simple as...
Sunny May 6, 2023 @ 7:40am 
Also, the graphics looks not Fortnite-like, I think
Sunny May 6, 2023 @ 7:39am 
If the game has more cons than pros, don't buy it, except if you wanna try these problems
invertednipples Apr 28, 2023 @ 3:34pm 
Peter Servo truths
Geralt Apr 24, 2023 @ 12:24pm 
You obviously never read the review. It's a demake AND he explains why.

Go jester farm somewhere else.
KillxemxAll Apr 12, 2021 @ 5:53pm 
must have never played the origianl this is a remake.
BenyoBoy Feb 8, 2021 @ 6:38am 
@Crashdown
The game runs slightly better, and there's less framerate issues, but the graphical glitches and bugs are still very present, after the third 6+GB update... I guess the game at this point IS helpless. I played with this game after each update and my initial thoughts, that this game is hot garbage -sadly- haven't changed, and I didn't have any fun with it.
Crashdown Feb 7, 2021 @ 11:53pm 
My God, what have they done...
Thank You for this "transparent" review with many examples, as one knows exactly what to expect :steamthumbsup: Any good changes since then ?
pantheon0918 Jan 19, 2021 @ 6:45pm 
lol crazy , can't believe my childhood memory has fallen like this , I was looking forward to play this game
Peter Servo Dec 10, 2020 @ 9:27am 
That's a very generous character limit.