9
Products
reviewed
276
Products
in account

Recent reviews by Enoch

Showing 1-9 of 9 entries
59 people found this review helpful
1 person found this review funny
87.8 hrs on record (42.1 hrs at review time)
First off, my review is more of a "meh/buyer beware" than a full on not recommended and that I do ENJOY this game. That being said, this game is far from what it should be as a park managment game. Frontier has done a fantastic job with the textures and animations for the dinosaurs in the game, but some serious elements (in my opinion) need a serious rework.

The faction/reputation system:
In the game there are three factions: science, security, and entertainment. Completing contracts for one faction usually negatively affects the other two. Lacking to complete contracts with all factions on a regular basis increases chances of being sabotaged by one (or two) factions you have neglected. So far, this is my biggest problem with the game. You would think that guests not being killed would be an agreed upon goal for all factions (but apparently isn't). All factions will give you a couple contracts for not having guests killed for x amount of minutes, achieve x rating, or increase income to $xxx,xxx. If all factions give these contracts, why is there a negative affinity with the other two factions not giving you the contract at that time?

Sabotage:
So far I have only run into two kinds of sabotages: Power outages and opening gates. Power outages are simple, power goes out, send people to reboot the system. *Some* dinosaurs may break out, usually raptors. However, my biggest problem is when a faction decides, "Hey lets open all the gates to all the enclosures of the park, endangering countless lives! That will get the boss to do what we want!" This usually results in most of your carnivores to run loose in the park and when you have 4+ thats when it goes to hell. You get only 1 ACU helicopter (this is how you sedate and transport dinos). With upgrades the ACU helicopter can sedate up to 7 dinos with 1 tasking (Base of 2 with 5 upgrade slots). However my problem is not with the ACU helicopter since most of the time its not in use as much as your ranger teams. I think a more realistic and logical sabotage methods would be, temporary unavailability of the ACU helicopter and ranger teams for the security faction, eggs in the incubation lab would be destroyed by the science faction, etc. Basically don't touch my f***ing gates Lambert (I think I spelled that right).

Park Rating/Guest Satisfaction
This is gray area for me since to me, it does not seem to make a whole lot of sense. Your park rating is averaged out betwen your dinosaur rating and your facility rating. Dinosaur rating is easy, big animals, more teeth, higher rating. However facility rating is a bit harder. Each catergory of things your guests do (like shopping, eating, dirnking, etc.) is given a percentage. These percentages need to be relatively high (like 70-80%) in order to have a 5-star facility rating. Don't really have a problem with this catergory yet, I just need to do more experimenting asto why most of my catergories fall around 50-60%.

Buildings
Buildings make up most of your park (duh). Its mostly standard stuff, places to eat, stores, hotels, etc. My biggest problem with this is that the guest numbers at these buildings vary. A lot. I usually try to place these things at places that make sense, like the front entrance as you would see with a real amusment park. However, (somehow) you don't get alot of guests this way. Buildings need to be some what close to your enclosures in order for them to reach max capacity and thus warranting the use of more staff. But for the most part, this is easily ignored.

Day/Night Cycle
There isn't one.

Storms
From what I can tell, storms are a problem on three islands (I can't remeber the names). But what exactly do they do? Basically storms kill your power grid, damages some buildings, and piss off your raptors (right now, these are the only dinos that I've seen that don't like storms). Maybe add a flooding/ drain system?

Fences
At the moment there seems to be very little difference as to how dinos react to different fences. Concrete and electric can take more hits, but dinos are usually not detered by big fences when they are below their comfort level (this is why dinos break out most of the time).

Islands
All of the islands are quite small. Not going to lie, I thought people that mentioned this in their reviews were full of sh*t but once you see how big the enclosures need to be and how particular the game is about where you can put your buildings, its not alot of space.

Conclusions
Do I hate this game? No, but I do believe it can be greatly improved upon. Should you pay $55.00 or $60.00 for it? No, wait for a sale. Hopefully, Frontier will listen to what their audience is saying and improve upon the community's biggest problems.
Posted June 26, 2018. Last edited June 28, 2018.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
980.9 hrs on record (59.7 hrs at review time)
I first played this game during a free weekend and continued to purchase the complete addition at 50% off. The game itself I have very few problems with. The servers seem to be a bit buggy when using shields, since a players position seems to be a tad bit different in terms of where your facing. I could have someone in front of my shield on my screen, but they are facing my exposed sides on theirs.

My biggest problem with this game is the community. Its... inconsistent at best. I can join a game of mature, understanding individuals, but then the next one I join are filled with players that ♥♥♥♥♥ and whine when you take their favorite operator (and that's if your lucky). Most of the time, your teammates will team kill you or try to vote kick you if you take their favorite operator.

Don't get me wrong, I do enjoy this game and I recommend it for anyone that has a desire to purchase, but buyer beware, don't expect a community that is willing to help you out in trying to find your best operator. I'm not saying that these players don't exist, they definitely do, but beware of the people who aren't as helpful.
Posted November 25, 2017. Last edited November 26, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
0.0 hrs on record
Honestly, this is probably one of the worst products I have ever invested in from Ubisoft.

The Narco Road DLC is by far one of the worst expansions I have ever played. The DLC heavily focuses on vehicles and there has been nothing done to fix the terrible driving mechanics surrounding them. I would have no problem with this if you did not need to complete them to collect intel. Not to mention, the Narco Road expansion brings very little to the Wildlands table that can be considered "new". More 'unique' and uncustomizable weapons, and reskinned vehicles with the edition of nitro. Your doing the same ♥♥♥♥ on the same map (literally). Instead of given your maxed character from base Wildlands, your given a pre-leveled one and over half the weapons have been removed.

The season pass also gives you characters packs and ghost points from the Store. The character packs are cool for about five minutes before they get old and the weapons they give you are easily replaced and outclassed with the regular base game ones. And the ghost points? Well you only get 800 and can't buy anything that is not a shortcut.

The only thing that keeps me coming back to playing it is the amount of money wasted on this purchase.


Edit 6/12/2017:
The Fallen Ghosts DLC is an improvement from Narco Road, however not enough to change my review. I was under the imperssion that the story of Wildlands occurs in the near future, as I don't recall being given a specific date. Anyways, the reason I say this is the PMC enemies you face while doing playing through the DLC, specifically enemies that can only be shot in the head and enemies that can turn transparent. While this does make the game harder and puts the thermal vision skill to good use, it seems out of place in a game like Wildlands. Had I wanted to fight enemies with optimal camoflauge, I would have purchased Call of Duty. The weapons included in Fallen Ghosts is definitely better than the ones added in Narco Road. Numerous new guns have been added, like the Micro Dynamic Rifle, which is refreshing and don't get a lot of attention in video games. However what Fallen Ghosts shares with Narco Road is that its the same ♥♥♥♥ on the same map. And for that I cannot recommend this DLC either. While I am a fan of the Fallen Ghosts choice of weapons, the fact that it brings nothing new to Wildlands is unforgivable. A DLC should always bring something new to a game, not copy and paste what was already given to us in the base game.
Posted April 21, 2017. Last edited June 12, 2017.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
0.0 hrs on record
I purchased the season pass for 50% off during the recent sale. When I first bought it, I was skeptical about how much time I would actually spend in game, since after finishing the story I stoppd playing. However, Underground has changed the game for me. The operations are extremely easy and take less than 10 minutes (I'm doing them solo by the way). Not to mention they give decent loot depending on your world tier, and it took me only about a day to go from a gear score of 198 to 256 (the max). I do not mind the grind, as the missions do get a bit repetitve after a couple times, but it is a good quick way to get good loot.
Posted November 29, 2016.
Was this review helpful? Yes No Funny Award
27 people found this review helpful
42 people found this review funny
0.8 hrs on record (0.6 hrs at review time)
First I flashed all my co-workers at work.

Then, on my way home from work I stopped by the mall and flashed random people there.

Then when I got home I started playing Intensive Exposure.

Fun Fact: Security guards don't care about a gorilla being in the building until he whips his ♥♥♥♥ out.
Posted September 26, 2016. Last edited September 26, 2016.
Was this review helpful? Yes No Funny Award
24 people found this review helpful
32 people found this review funny
30.6 hrs on record (3.5 hrs at review time)
My first five minutes in the game:
-Spawn next to dam- cool I can get some loot
-Goes inside dam- dang its dark in here
-Finds flare- cool now I can see
-Lights flare and looks around- gets eaten alive by a wolf

10/10 would get eaten alive again.

This game is a nice break to all the zombie apocalypse games. Its very fun to play especially since I myself have not come across many bugs (I don't know about other people). You can carry as much as you want, but everything has a weight that has to be taken into account. You can take more than you can hold, but that will only penalize your speed. I highly recommend this game to anyone who likes looting/survial games.
Posted July 19, 2015. Last edited July 23, 2015.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
30.4 hrs on record (27.1 hrs at review time)
Being a fan of all the movies, yes the sequels as well, I knew I had to get this game. I was a little worried at first due to the bad reviews about bugs. I finally bought it and had one exprience with a crash when using a dinosaur to ram something. This was easily fixed by resetting my settings back to default. Bugs? Of course there are and if they happen to you, they'll get patched so don't worry. But anyways, this game gives you the ability to customize your character as well as dinosaurs that you unlock. This game is very fun, especially if you have one of your friends come over and play. It is also nice to hear some famliar voices in the game, like Dr. Grant, instead of just some voice actor trying to be Dr. Grant. Overall, this game is amazing!
Posted June 22, 2015.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
3,233.4 hrs on record (1,532.1 hrs at review time)
This is my favorite game by far. It is easy to add mods, whether it be guns, vehicles, or just uniforms that make your guy look awesome as hell. The graphics are fantastic. There are so many game modes to try (Like Altis Life and Wasteland).

EDIT: DLCS are still coming out and are planned for the future. It is still being developed and has not been forgotten. This game is a must have if you love milsim shooters.
Posted May 30, 2015. Last edited November 25, 2016.
Was this review helpful? Yes No Funny Award
34 people found this review helpful
1 person found this review funny
18.4 hrs on record (8.3 hrs at review time)
Early Access Review
I like that it is a break from all the zombie games coming out. I do like the idea behind it, you are alone on an island all by yourself. There is really no danger on land, which is nice for a change, the only danger being starvation, dehydration, and broken limbs. When you in the water that is a different story.

Things to Add/Improve:
-A bow and arrow/throwable spear
-Larger islands with more trees
-More wild life (birds, seals, etc.)
-A harpoon/ harpoon gun pick up (Only find it on ships, not craftable)
-Some way of increasing inventory space (Backpacks)
-Flying planes and sailing ships can be signaled by a flare for rescue
-Someway of putting out your fire and saving the wood for when it is not needed
-Loose items on the ocean floor will wash up on random beaches (Dead stuff, dropped items)
-A wooden crate to store stuff (Dump items in it like coconuts to sort things, not like the crates from Rust)
-Packages found on islands can be opened for random stuff
Posted March 22, 2015. Last edited March 24, 2015.
Was this review helpful? Yes No Funny Award
Showing 1-9 of 9 entries