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Recent reviews by Stephus An

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59.5 hrs on record
I've got two reasons.

The first is silly, Multiversus came out and my simulated driver for my controller is always "on", which leads to Gwent defaulting to controller inputs and I've found no way to change this that actually works or doesn't require me to reinstall my drivers because disabling them breaks them. To be fair, it is clownish that I can't just disable my controller somewhere, anywhere. If I missed something, I guess I am the clown. It's frustrated me to no ends anyways.

Second is more reasonable. I played in the beta and dropped the game when Homecoming came out. I tried it again now because some friends picked it up and it was quite decent. Then the newest expansion came out, I've not seen a less diverse metagame since Jade Shaman, and this was on release of the expansion. Clearly, the game has managed to actually become a decent game again since Homecoming, but is this extreme extent of powercreep necessary? They've released some patches now to alleviate the problem, but my first problem has kept me from decidedly trying them out.
I'm just so frustrated. Pent up. I miss beta Gwent, and I hate seeing card games I like go down routes I don't like, it just happens so often. Really wish they'd up the ante on tech cards. The absolutely best part about Gwent is that you always play down to the last card. With the amount of tutors, thinning and card draw, very often every single card you put into your deck matters. Old Gwent played slightly worsely at this, as a lot of power was in the bronzes while Golds and Silvers were tech cards. Now, your powerful engines and power cards are in the Gold cards and some epic Golds are good interaction pieces, but it sort of feels half-hearted. I'd start ranting too much at this point. I think provisions add a fantastic balance element to the game, but I really miss old, more interactable and powerful Gwent. Oh, but I do not miss the Spies, do not take me wrong, those things can burn in hell.

Read the patch notes in the middle of this. Disappointed. Good Renfri nerfs, but so many other questionable changes. Actually wth? We waited a month for this? We're going from mono-Renfri and Cat meta, to a mono-Cat and scenario meta? There is still going to be Renfri, because she was that overtuned, and the rest of the gang didn't get hurt at all. Why nerf cards related to decks that were actually good into these decks? I don't get it. Do they want us to only play the new archetypes? I dislike these patch notes the more I read on them.

It is just my opinion though. Don't let my opinion ruin the game for you, I really just wanted to rant. It could all be fine, the patch notes could completely fix the meta variance, but I was already extremely low on faith for the game at this point anyways, this is probably the tipping point for me.
Posted August 8, 2022.
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15.3 hrs on record
Bastion is one of my favorite games of all time so it's about time I finally played through Transistor. It's short and sweet with an incredibly versatile combat system. Story is so-so, but it's got some incredibly stunning visuals, great music and splendid voice acting. Only took me 15 hours to 100%, a pretty mundane NG+ even with all the Limiters on. It ain't Bastion though.
Posted January 3, 2020.
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