934 people found this review helpful
30 people found this review funny
Not Recommended
0.0 hrs last two weeks / 125.7 hrs on record (122.6 hrs at review time)
Posted: Mar 31, 2016 @ 5:51pm
Updated: Apr 10, 2016 @ 6:03pm

I would have loved to add a ton more, but this is the limit I can.

PROS:
  • Extremely diverse class system. Many different ways to build your character, but limited (Reason in cons).
  • Huge map to explore.
  • Many levels giving it an interesting goal to get to cap. Current cap at this time is upwards of nearly 300 levels.
  • Many items to gear your character. Most classes can go 1h + offhand/shield or 2handed weapon allowing you to go tanky or focus dps.
  • You generate TP (In-game Cash Shop currency) overtime, to a maximum of 5 TP. You can use this to get several items which includes Megaphones to use global chat (or shout chat for this game.
  • Cosmetics can have stat improvements to buff your character. (Con below to go with this.)
  • Collections are rewarding by giving you bonus' for completing them. These bonus' are also carried across your entire Team (family/characters). (Con below to go with this.)
  • Fairly large storage which can be upgraded is a nice change from games which only allow 10-20 items to be stored.
  • Upgrading gear isn't NEARLY as challenging as some other games making it nice to be able to upgrade gear. Your "fail chance" never drops below 51%.

I feel this should be here. The game has a lot of grinding, you get to points in the level curve that you've completed all quests on both sides of the map and the next area is 10+ levels above you. You are forced to grind for 5-10 levels unless you've saved your EXP cards you get from questing to boost you through the curve and over to the exp reset. This can both be a pro and con since some people like the grind and some people hate it.

CONS:
  • No P2P trading for free users. Even Token is limited to 30 trades a month.
  • Can't trade Silver (In-game general currency) through trading.
  • Extremely limited AH, only 1 without a Token. Even with Token its limited to only 5 items for sale.
  • AH is on a ridiculous timer to claim silver after an item is purchased. Nearly 2 days wait to retrieve most sales.
  • AH takes a HUGE cut of profit, 30% might as well vendor the items unless they're worth 1mil+ even then you lose a ton. Token users get this reduced to (?15%?)
  • Loot distribution is allocated to persons dealing highest amount of damage on every setting. Tested and confirmed, aprox ~90% of the time the person with highest damage gets loot. As an aoe wizard I clear groups and get most if not all loot over my friends in the party through-out the zone. Even on round-robin I had gotten 5 items before someone else got 1.
  • Buffs are limited. Yes you heard that right, BUFFS are limited. There are skills that increase how many buffs you can have, and buffs that give you more... buff slots. Token users can have more buffs.
  • Limited dungeon entries. You can't freely grind dungeons like, nearly, EVERY other MMORPG out there. For some reason its crazy bad if you can grind exp/loot in a dungeon, limit is 2 entries per day, 3 for Token users.
  • Limited Global chat, or shout chat. You need to spend TP (In-game Cash Shop currency) to buy Megaphones to talk in global (shout). There is a pro to this as seen above though.
  • Some of these limitations are to stop gold spammers/sellers (RMTers) but are completely useless since there are still hundreds of gold spammers per day. The only real thing the limitations do is destroy the multiplayer aspect of the game.
  • Selected wrong class for advancement? Sucks to be you, make a new character, enjoy grinding to 200 again. You can buy a Skill Reset potion which will allow you to reset skill allocations, but not your chosen class advancement.
  • Tokens CAN'T be given to people to allow them to become premium, since you can't trade to non-token players. Even if you could trade, Tokens can't be traded except for through the marketplace. ADDITIONALLY, only Tokens bought through TP (In-game Cash Shop currency) can actually be sold.
  • Guilds can't be made unless you become a Templar class which is Swordsman ONLY access. As far as my own research has gone, you need select it for your 7th class advancement, which is pretty much end game, before you can even think about leading.
  • Attribute training is limited to RESEARCHING 1 at a time, 2 for Token users. This can be confusing as the game says you can only learn 1 at a time, but it actually means you can only research 1 at a time. You can learn ALL attributes, it just takes time (and Silver).
  • Enchanting a cosmetic costs an Enchanting Scroll from the TP Cash Shop. Enchanting is extremely RNG and you could waste $100 and not get anything worth anything.
  • Collections can be complicated. You must first find a hidden chest (if there is one) in the Area you are to start a collection. Then you must collect misc material drops which can include rare accessory's and armor or weapons. Additionally, you must take the collection crate to allow the collection to an NPC in town. To complete the collection you need to put the items in the collection vendor which consumes them.
  • Specific class restricted crafting. Some Classes (Archer/Wizard) have a special class advancement allowing them to craft special items. You must take that class over a DPS/Support class in order to make these items or buy them from someone who can.
  • You must talk to a specific TP Cash Shop vendor to buy TP items. you need to plan ahead or risk needing to teleport back if you want to grab an item (Soul Stone, EXP tome, etc)
  • When upgrading an item after X amout of upgrades you have a chance to fail and lose potential, after all potential is gone the item will be destroyed. Trading, team sharing, adding a gem socket, or buying an item from the AH causes the item to lose 1 potential instantly.
  • When using Team Storage you decrease item potential by 1 making trading items between characters just as bad as buying from the AH.

I didn't know where to stick this info since it's both Pro and Con.
Controls can be funky. (I haven't played with a controller yet.) There are 4 modes. Auto, Keyboard, Mouse, and Controller.
Currently I reccomend Mouse controlls. It makes the game play like a normal Top-Down ARPG, point & click to move/attack, 1-0 to use skills, and multiple action bars for more skills. F1-12 open misc windows, help, character info, inventory, party, friends.
Keyboard mode was too funky for me to play with, you don't use your mouse at all unless its interacting with menus. Letter keys for skills (not numbers... dont ask me why) I was forced to use this mode so I could use spacebar to interact with something to gather something without attacking at one point, probably a bug.
I have no clue how controller mode works, but I've heard some good and bad, so I'll leave it at that until I can test it.
Not sure what Auto mode does. Seems to switch to auto after you've selected your prefered mode.
Game starts you in Keyboard mode. Switch to Mouse ASAP unless you like that mode.

Final notes:
If you didn't get founders pack 2 or 1, or are F2P on release, My experience without a Token was; The game is NOT an MMORPG. It's a Single-Player-with-other-people-walking-around-kill-stealing game. The lack of many key features makes it very hard for me to consider this an MMORPG while the only thing you can do together is party/quest/grind
My Experience as a Token user opened up a lot more MMO stuff, however there are still some insane limitations that shouldn't exist. Mainly Trading, and dungeon entries.

Adding this in because of someones comment.
You can buy a premium Token for a ton of Silver from the AH. ATM this price is about 500,000 Silver which can be midgame.
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76 Comments
D7reborn Mar 11, 2017 @ 5:53pm 
It is my favorite game of our time :) Check out this guide I made.

https://forum.treeofsavior.com/t/best-tree-of-savior-guide-for-fast-leveling-3/350881
Linker Sep 14, 2016 @ 11:41pm 
It's a good review but honestly, do a bit more research before you start stating "facts. It can also be that the review is old, but there are plenty of things that go wrong there.
Rampage May 16, 2016 @ 3:43pm 
Radish is a liar, this game is getting more problems with every passing day and they fix nothing and just lie to the customers.
Cinderbrooke Apr 30, 2016 @ 6:15am 
Almost all of your cons have been addressed so this review is no longer relevant.
Richard Jokes Apr 29, 2016 @ 5:00pm 
Jesus christ this game sounds awful when you explain everything.
DarkDeath Apr 29, 2016 @ 1:19pm 
alot of the cons mentioned here have not been fixed with patchs so least they working to fix bugs and ban bots and such
Zael Apr 29, 2016 @ 12:17pm 
Thank you! You just totally sold the game to me with your Cons. I consider them Pros as well. Sweet. <3 (This seems just like MapleStory at it's best.) :steamhappy:
Rusty Apr 28, 2016 @ 8:34pm 
HAHAHAHA so glad I got a refund before the beta started!
Hexed Apr 28, 2016 @ 1:48pm 
@Androkless a.k.a Hobo#1 - You consume the token and it lasts for 30 days.
Androkless #1 Apr 28, 2016 @ 12:48pm 
i can buy A premium token for 500.000 silver. Is that even worth it? cuz as i understand, the token will be consumed at some point or is that just me who misunderstood?