A "Microsoft millionaire" after working 13 years for the company, Newell founded Valve in 1996 with Mike Harrington, another former Microsoft employee. He and Harrington used their money to fund Valve through the development of Half-Life.Newell is considered to be the public face of the company and a main reason for the success of the Half-Life series, although during production on Half-Life 2, he spent several months focusing on the Steam project. As part of his role in public relations, Newell has become well-known for being responsive and helpful when e-mailed about Valve's projects.
It's really hard to give a multip[layer only game a lot of character. This game shows how you're supposed to do things. It doesn't take itself too seriously and it shouldn't being a game based on an alternate timeline where the geramns get hold of dinosaurs in ww2. Mechanically though for a game that started life as a hl2 mod it's come a long way since release having many content and balance updates. With all the teething problems out the way this problem child has grown into a nice, fluid multiplayer experience with plenty of character and a lot of fun. Too bad the multiplayer's dead though.
As well as being 2 years late to arrive on the pc this game i'm afraid to report that this game does not have a lot going for it. My view is somewhat tainted however as I am a fan of the franchise and always have been ever since the ps1 games. The story is a pathetic attempt to buy into the cod fanbase (team america v big bad commie russia) the game itself though feels really nice. Graphics are quite nice for a console port, the controls when combined with a pad are simple yet fun. Multiplayer's dead so don't bother with that. Shame really, I had high hopes for this game.