76 people found this review helpful
7 people found this review funny
Not Recommended
0.0 hrs last two weeks / 45.0 hrs on record (22.0 hrs at review time)
Posted: May 17, 2015 @ 7:49am

I am a SUCKER for space exploration games (I even played Darkstar One, and it was mediocre at best). An yet I did not like this one. This has mainly three reasons:

* The story (what little I have played before giving up on the game) is not riveting and seems to follow already trodden paths (trodden by games far superior). The whole "The system is riven with conflict and there is some hidden threat only YOU can uncover" is nice and dandy, but again, done better by previous games. The voice acting is .. unethusiastic. I know, I have been spoiled by world-class actin as in Mass Effect, but still...
There is a lot of grinding - trading, mining, doing freelance missions, to get a ship that you need to NOT be blasted to smithereens by the next main mission,. There ALWAYS is. It is a core principle of the game, and usually, one that I like. In this game, it feels like a chore. This has again to do with the story, which just does nothing to make me want to reach the next mission.
* The steering. This is a MAYOR point. I did not think one could botch follow-the-mouse-steering. Sadly, one can. The point you fly to is somewhere in the upper third of the monitor. Which KINDA makes sense given the perspective and the axis of the ship and all. BUT the neutral zone of the mouse-steering is in the center of the screen. Which means that when you point at an object an try to fly towards it, you will pass OVER it (for given values of "OVER" in 3D space).
This is annoying, to say the least. It is also unintuitive. I remember when Freelancer made me use the mouse (for me, it was the first time then) to steer the ship. I took to it in seconds, because it was so intuitive. Well, this one is NOT.
* The mission system is bugged, if not broken. "Yes, you can take this mission with level 6" Great. They WHY is there a friggin' CRUISER waiting for my gunship at the mission point, blasting the living hell out of me? This happens regularly, and it is annoying. "Nooo, THIS science mission is WAY to dangerous, it requires you to be level 11." Ah-ha. So floating in space, with NO enemies to pop up (I have yet to meet one on science missions) and waiting for the scanner is something only my higher-level self can handle..

All those points make me kinda regret the purchase. Oh, and one final note: it may be okay with copyright law to use the theme from the mining minigame of Mass Effect 2 and use in the score, for me, it was just an INSULT to the ME franchise, because this game is not even doing the same sport, not not mention playing in the same league.
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5 Comments
[DM]Markus Oct 6, 2015 @ 10:49am 
I had read this review before bying the game. Now i regret i didnt listen to you.

What really makes the game a chore is, that you have to do dozens of side missions between each main mission, to get the needed level and Ship for the Main Mission.

Actually, this isnt even "Sandbox". This is "Lack of features and story".
A mixture of bounty hunting, mining and trading is not "a sandbox game and you make your own story as you progress".
JonnyEpic Jun 19, 2015 @ 9:08pm 
dude can i ask for a recommendation for a space game? i really fall in love with the genre after playing Homeworld and looking by your review you know a lot for the genre. can you please help me?
Zenoslaf May 19, 2015 @ 12:20pm 
Hey Caell, sorry you feel this way about the game. Story is there so you can familiarize yourself with Gemini universe and some important characters. We never intended to make an epic Dragon Age story since this is a sandbox game and you make your own story as you progress, just like in Elite, for example.

Trading and mining is not grinding. Collecting blueprints or artefacts is. That was a design decision and it's also similar to Elite but much less than grinding games like WoW.

Steering can be done in many ways, you don't need to use default way, you can change it to steer with mouse or with WASD, for example.
Zenoslaf May 19, 2015 @ 12:20pm 
Missions system is not broken, but in SPG2 you need patience. When recommended level is 10, that doesn't mean you can fly there in a rusty bucket and win the fight. You need to be patient and slowly progress in the game. There are people with 2000 hours in it. If you're not that kind of player, I understand and respect that.

As for your final note, I didn't understand it. If you're talking about the music, all music in SPG2 is stock music which means if Mass Effect has it (I know Star Trek has one same track) it means they bought stock license just as us. Nobody is infringing any copyrights.

Anyway, thank you for your review, we value all player's feedback, good or bad. :)
matscher80 May 17, 2015 @ 10:16am 
Schau dir doch mal Elite: Dangerous an. Das sieht ganz gut aus. :berry: