Fan group for the first game franchise to allow for true 360 degree 3D movement, Descent!
In 1995, Parrallax Software and Interplay Corp. released Descent: A first person shooter game in which the player could, for the first time in gaming history, move through a true 3D environment in any of the six degrees of free movement (up, down, left, right, fowards, and backwards).
The purpose of this group is to bring fans of the Descent franchise relevant content. Gameplay videos, technical help, cutscene transcriptions, images, and more.
Good luck, Material Defender. Prepare for descent!